Best map: Out in the Open with 51.9% from 1,350 games.
Wins early — in Bounty 3.0 points better in short rounds than in long ones (51.3% against 48.3%, split at 97 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/01 to 08/26, 25 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.
Steadily picked — the pick rate sits at 3.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary). 5 of 32 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
51.9% | 1350 | 63 | ||
Spiraling Out ![]() |
50.4% | 2843 | 74 | ||
Flaring Phoenix ![]() |
50.4% | 1985 | 69 | ||
Open Business ![]() |
50.2% | 2270 | 71 | ||
Dueling Beetles ![]() |
50.0% | 2547 | 73 | ||
Deathcap Trap prev. season |
48.7% | 20582 | 100 | ||
Belle's Rock ![]() |
50.0% | 1918 | 68 | ||
Ring of Fire ![]() |
50.7% | 913 | 57 | ||
Parallel Plays ![]() |
49.1% | 2913 | 75 | ||
Layer Cake ![]() |
48.8% | 2960 | 75 | ||
Center Stage ![]() |
49.1% | 2111 | 70 | ||
Triple Dribble ![]() |
48.1% | 3009 | 75 | ||
Pinball Dreams ![]() |
48.0% | 2521 | 72 | ||
New Horizons ![]() |
48.3% | 1386 | 63 | ||
Dry Season ![]() |
48.0% | 1794 | 67 | ||
Beach Ball +Mythic |
48.6% | 845 | 56 | ||
Double Swoosh ![]() |
47.4% | 1881 | 68 | ||
Crystal Arcade prev. season |
46.1% | 18259 | 100 | ||
Undermine ![]() |
46.8% | 1458 | 64 | ||
Pinhole Punt +Mythic |
47.5% | 746 | 54 | ||
Shooting Star prev. season |
44.6% | 7262 | 88 | ||
Hideout ![]() |
45.8% | 962 | 58 | ||
Sneaky Fields ![]() |
45.3% | 1882 | 68 | ||
Hot Potato prev. season |
45.4% | 883 | 57 | ||
Rustic Arcade ![]() |
45.3% | 715 | 54 | ||
Hard Rock Mine ![]() |
43.1% | 1470 | 64 | ||
Safe(r) Zone +Mythic |
42.4% | 151 | 30 | ||
Gem Fort ![]() |
42.2% | 1354 | 63 | ||
Pit Stop +Mythic |
40.2% | 1390 | 63 | ||
Kaboom Canyon prev. season |
40.1% | 658 | 52 | ||
Safe Zone prev. season |
39.8% | 571 | 50 | ||
Bridge Too Far +Mythicprev. season |
39.0% | 3010 | 75 |
Who beats Meeple and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ャʟᴀɴᴛ🐙 | Legendary | 29 | 38.6% | 72.4% |
| 2 | Myra:p | Legendary | 20 | 37.5% | 80.0% |
| 3 | 尺aphⱠàĐ 🤍🧸 | Legendary | 25 | 37.4% | 72.0% |
| 4 | NXT|ScarFace💘 | Masters | 37 | 37.4% | 62.2% |
| 5 | NLG|lPronyx$💫 | Legendary | 24 | 36.9% | 70.8% |