Best map: Hard Rock Mine with 32.6% from 43 games.
Wins late — in Hot Zone 8.9 points better in long rounds than in short ones (52.3% against 43.3%, split at 94 s). Needs the long round; in a fast game he never arrives.
Bronzechange
08/05 to 08/21, 3 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.0 — rewards skill: from Bronze to Masters the win rate climbs by 14.0 points (regression 39.7% to 53.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine ![]() |
32.6% | 43 | 11 | ||
Rustic Arcade prev. season |
29.2% | 48 | 13 | ||
Undermine ![]() |
29.4% | 51 | 14 | ||
Gem Fort ![]() |
25.0% | 40 | 10 | ||
Spiraling Out ![]() |
26.1% | 46 | 12 | ||
Safe(r) Zone ![]() |
17.5% | 40 | 10 | ||
Double Swoosh ![]() |
22.2% | 54 | 15 | ||
Triple Dribble ![]() |
19.6% | 51 | 14 | ||
Flaring Phoenix ![]() |
14.6% | 41 | 11 | ||
Open Business ![]() |
19.2% | 52 | 14 | ||
Out in the Open ![]() |
15.2% | 46 | 12 | ||
Shooting Star ![]() |
18.5% | 54 | 15 | ||
Kaboom Canyon prev. season |
11.9% | 42 | 11 | ||
Pinball Dreams ![]() |
17.0% | 53 | 15 | ||
Center Stage ![]() |
11.6% | 43 | 11 | ||
Hideout ![]() |
15.7% | 51 | 14 | ||
Pit Stop ![]() |
11.4% | 44 | 12 | ||
Bridge Too Far ![]() |
14.0% | 50 | 14 | ||
Layer Cake ![]() |
12.2% | 49 | 13 | ||
Parallel Plays ![]() |
13.5% | 52 | 14 | ||
Hot Potato ![]() |
10.4% | 48 | 13 | ||
Dueling Beetles ![]() |
8.7% | 46 | 12 | ||
Belle's Rock ![]() |
8.3% | 48 | 13 | ||
Sneaky Fields ![]() |
12.3% | 57 | 16 | ||
New Horizons ![]() |
8.8% | 57 | 16 | ||
Dry Season ![]() |
5.6% | 54 | 15 | ||
Safe Zone ![]() |
5.5% | 55 | 15 | ||
Ring of Fire ![]() |
3.8% | 53 | 15 |
Direct duels across all ranked maps: how Meg does when that brawler is on the enemy team. Computed for Bronze.
Worst case: 6.3% against Kaze in Heist — hard countered there, so better picked once the answer is gone.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team — which combination wins. Computed for Bronze.
Kaze
80.6%
62 games
Poco
19.7%
61 games
Tick
21.5%
79 games
Emz
22.0%
82 games
Shelly
21.0%
81 games
Brock
12.7%
63 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.