Wins late — in Hot Zone 8.9 points better in long rounds than in short ones (52.3% against 43.3%, split at 94 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Meg does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Bronze.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Nori
58.4%
209 games
Mico
59.6%
156 games
Chuck
58.8%
102 games
Kaze
47.6%
292 games
Colt
45.5%
264 games
Edgar
40.9%
474 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.