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Meg

Tank Legendary Ranked · Legendary
53.3%Win rate across all maps
39,138Games
100Trust Score
17. of 105Rank by score
+23.9Skill bonus

Best map: Ring of Fire with 58.9% from 1,829 games.

Wins late — in Knockout 16.6 points better in long rounds than in short ones (49.4% against 32.9%, split at 100 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 10.
Win rate 74.53.3 %
Popularity 92.3.02 %
Breadth 92.43% of maps
Counter safety 14.15.8 %
Star rate 10.14.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/26, 25 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.

Steadily picked — the pick rate sits at 2.7% and has not shifted measurably of late.

Win rate

08/01 — 54.2% from 493 appearances08/02 — 49.6% from 1,519 appearances08/03 — 48.5% from 5,049 appearances08/04 — 50.5% from 23,300 appearances08/05 — 51.7% from 50,502 appearances08/06 — 50.8% from 27,212 appearances08/07 — 51.4% from 12,639 appearances08/08 — 51.6% from 14,804 appearances08/09 — 51.2% from 17,154 appearances08/10 — 51.0% from 45,685 appearances08/11 — 51.3% from 85,491 appearances08/12 — 51.5% from 57,746 appearances08/13 — 51.1% from 33,329 appearances08/14 — 50.9% from 24,383 appearances08/15 — 51.4% from 19,552 appearances08/16 — 51.5% from 21,897 appearances08/17 — 51.1% from 17,994 appearances08/18 — 52.0% from 20,606 appearances08/19 — 52.0% from 6,616 appearances08/21 — 55.5% from 4,189 appearances08/22 — 53.9% from 5,049 appearances08/23 — 52.7% from 6,608 appearances08/24 — 53.5% from 10,015 appearances08/25 — 52.4% from 10,738 appearances08/26 — 51.5% from 2,302 appearances
54.2%08/01 51.5%08/26

Pick rate

08/01 — 3.3% from 493 appearances08/02 — 3.5% from 1,519 appearances08/03 — 3.3% from 5,049 appearances08/04 — 3.0% from 23,300 appearances08/05 — 2.9% from 50,502 appearances08/06 — 3.0% from 27,212 appearances08/07 — 3.0% from 12,639 appearances08/08 — 3.1% from 14,804 appearances08/09 — 3.0% from 17,154 appearances08/10 — 3.0% from 45,685 appearances08/11 — 3.0% from 85,491 appearances08/12 — 2.8% from 57,746 appearances08/13 — 2.8% from 33,329 appearances08/14 — 2.8% from 24,383 appearances08/15 — 2.9% from 19,552 appearances08/16 — 3.0% from 21,897 appearances08/17 — 3.0% from 17,994 appearances08/18 — 3.3% from 20,606 appearances08/19 — 3.2% from 6,616 appearances08/21 — 4.0% from 4,189 appearances08/22 — 3.2% from 5,049 appearances08/23 — 3.0% from 6,608 appearances08/24 — 2.9% from 10,015 appearances08/25 — 2.9% from 10,738 appearances08/26 — 3.0% from 2,302 appearances
3.3%08/01 3.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +23.9 — rewards skill: from Bronze to Masters the win rate climbs by 23.9 points (regression 32.9% to 56.8%). The higher the tier, the better he does.

Bronze — 19.6% from 26,314 gamesSilver — 32.4% from 13,978 gamesGold — 46.2% from 85,580 gamesDiamond — 48.0% from 182,741 gamesMythic — 49.1% from 1,375,584 gamesLegendary — 51.4% from 525,599 gamesMasters — 52.5% from 22,742 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 4 of 32 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 58.9%
1829 68
Out in the Open Knockout 57.9%
1289 62
Spiraling Out Brawl Ball 56.0%
2298 71
Open Business Hot Zone 55.9%
2345 71
Dueling Beetles Hot Zone 55.5%
2444 72
Bridge Too Far Heist 59.0%
515 49
Center Stage Brawl Ball 55.4%
2130 70
Belle's Rock Knockout 55.7%
743 54
Pinhole Punt Brawl Ball+Mythic 55.8%
636 52
Shooting Star Bountyprev. season 52.5%
3706 78
New Horizons Knockout 54.0%
900 57
Triple Dribble Brawl Ball 52.7%
1980 69
Sneaky Fields Brawl Ball 52.8%
1798 67
Pinball Dreams Brawl Ball 52.8%
1816 67
Parallel Plays Hot Zone 52.6%
1804 67
Gem Fort Gem Grab 51.9%
2026 69
Kaboom Canyon Heist 53.0%
962 58
Rustic Arcade Gem Grab 51.8%
1762 67
Crystal Arcade Gem Grabprev. season 49.4%
28344 100
Layer Cake Bounty 51.5%
1192 61
Deathcap Trap Gem Grabprev. season 49.1%
26751 100
Hideout Bounty 52.2%
742 54
Double Swoosh Gem Grab 50.3%
2508 72
Flaring Phoenix Knockout 51.2%
910 57
Hard Rock Mine Gem Grab 50.3%
1495 65
Safe Zone Heistprev. season 49.2%
4421 81
Beach Ball Brawl Ball+Mythic 51.5%
582 50
Undermine Gem Grab 49.5%
2372 71
Safe(r) Zone Heist+Mythic 49.0%
647 52
Hot Potato Heist 48.8%
561 50
Dry Season Bounty 46.6%
828 56
Pit Stop Heist+Mythic 41.0%
629 52

Who beats Meg and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 又小人 Tyloé 🎀 Masters 193 46.5% 58.0%
2 0ping=@AdresVPN Legendary 159 46.4% 59.7%
3 @babickabs Legendary 40 44.4% 82.5%
4 SF|KediX Legendary 110 43.5% 59.1%
5 EPG|SverAe Masters 68 43.3% 66.2%