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EN

Meg

Tank Legendary Ranked · Gold
45.6%Win rate across all maps
61,550Games
100Trust Score
84. of 105Rank by score
+23.7Skill bonus

Best map: Ring of Fire with 53.0% from 3,680 games.

Wins late — in Knockout 16.6 points better in long rounds than in short ones (49.4% against 32.9%, split at 100 s). Needs the long round; in a fast game he never arrives.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 10.
Win rate 20.45.6 %
Popularity 51.0.46 %
Breadth 16.3% of maps
Counter safety 36.23.4 %
Star rate 10.14.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

07/30 to 08/26, 22 days. 9 earlier days are left out — below 108 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/30 and 08/26.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

07/30 — 50.4% from 141 appearances07/31 — 52.9% from 136 appearances08/01 — 56.1% from 287 appearances08/02 — 53.7% from 432 appearances08/03 — 51.5% from 1,056 appearances08/04 — 49.0% from 3,362 appearances08/05 — 47.6% from 9,446 appearances08/06 — 46.9% from 6,544 appearances08/12 — 42.6% from 108 appearances08/13 — 42.4% from 172 appearances08/14 — 40.9% from 203 appearances08/15 — 43.1% from 211 appearances08/16 — 47.5% from 295 appearances08/17 — 40.8% from 321 appearances08/18 — 37.5% from 269 appearances08/20 — 40.0% from 12,254 appearances08/21 — 43.3% from 10,825 appearances08/22 — 48.6% from 6,859 appearances08/23 — 48.6% from 7,072 appearances08/24 — 47.7% from 12,366 appearances08/25 — 48.0% from 10,241 appearances08/26 — 47.2% from 1,933 appearances
50.4%07/30 47.2%08/26

Pick rate

07/30 — 8.9% from 141 appearances07/31 — 7.3% from 136 appearances08/01 — 7.9% from 287 appearances08/02 — 7.1% from 432 appearances08/03 — 7.8% from 1,056 appearances08/04 — 7.6% from 3,362 appearances08/05 — 7.7% from 9,446 appearances08/06 — 7.6% from 6,544 appearances08/12 — 5.3% from 108 appearances08/13 — 4.3% from 172 appearances08/14 — 4.9% from 203 appearances08/15 — 4.4% from 211 appearances08/16 — 4.9% from 295 appearances08/17 — 4.8% from 321 appearances08/18 — 4.3% from 269 appearances08/20 — 0.5% from 12,254 appearances08/21 — 0.5% from 10,825 appearances08/22 — 0.4% from 6,859 appearances08/23 — 0.5% from 7,072 appearances08/24 — 0.5% from 12,366 appearances08/25 — 0.4% from 10,241 appearances08/26 — 0.4% from 1,933 appearances
8.9%07/30 0.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +23.7 — rewards skill: from Bronze to Masters the win rate climbs by 23.7 points (regression 33.0% to 56.7%). The higher the tier, the better he does.

Bronze — 19.7% from 25,775 gamesSilver — 32.4% from 13,850 gamesGold — 46.2% from 84,821 gamesDiamond — 48.0% from 182,397 gamesMythic — 49.1% from 1,374,878 gamesLegendary — 51.4% from 524,719 gamesMasters — 52.5% from 22,697 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 2 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 53.0%
3680 78
Rustic Arcade Gem Grab 50.8%
2456 72
Dueling Beetles Hot Zone 50.1%
3758 78
Open Business Hot Zone 49.9%
4273 80
Undermine Gem Grab 49.9%
3360 77
Double Swoosh Gem Grab 49.5%
3247 76
Gem Fort Gem Grab 49.3%
3049 75
Beach Ball Brawl Ball+Diamond + Mythic 51.5%
421 46
Deathcap Trap Gem Grabprev. season 49.1%
953 58
Hard Rock Mine Gem Grab 47.9%
2824 74
Crystal Arcade Gem Grabprev. season 49.1%
890 57
Spiraling Out Brawl Ball 47.4%
2884 74
Pinball Dreams Brawl Ball 46.9%
2890 74
Pinhole Punt Brawl Ball+Diamond + Mythic 48.8%
496 48
Center Stage Brawl Ball 46.0%
2924 75
Triple Dribble Brawl Ball 45.7%
2420 72
Out in the Open Knockout 45.1%
1566 65
Flaring Phoenix Knockout 44.0%
1514 65
Sneaky Fields Brawl Ball 43.1%
2392 72
Layer Cake Bounty 41.9%
1478 64
Dry Season Bounty 41.6%
1353 63
New Horizons Knockout 40.7%
1298 62
Shooting Star Bounty 40.6%
1063 59
Parallel Plays Hot Zone 40.0%
2100 70
Belle's Rock Knockout 39.4%
1270 62
Kaboom Canyon Heist 38.9%
1486 64
Safe Zone Heist 38.4%
1309 63
Hideout Bounty 37.8%
1163 61
Hot Potato Heist 37.5%
1634 66
Bridge Too Far Heist 37.3%
1225 62
Safe(r) Zone Heist 36.0%
1357 63
Pit Stop Heist 34.3%
1281 62

Who beats Meg and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 又小人 Tyloé 🎀 Masters 177 47.2% 59.9%
2 0ping=@AdresVPN Legendary 157 46.8% 60.5%
3 @babickabs Legendary 40 44.4% 82.5%
4 SF|KediX Legendary 110 43.5% 59.1%
5 EPG|SverAe Masters 68 43.4% 66.2%