Best map: CYBERBOSS BROCK with 77.2% from 7,302 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 245 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 171 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
55.6% | 5957 | 85 | ||
Please Remain Standing ![]() |
56.4% | 1161 | 61 | ||
Belle's Rock ![]() |
54.2% | 3464 | 77 | ||
New Perspective ![]() |
56.3% | 833 | 56 | ||
Leaping Dogs ![]() |
54.8% | 859 | 56 | ||
Double Decker ![]() |
55.1% | 737 | 54 | ||
Goldarm Gulch ![]() |
53.9% | 1194 | 61 | ||
Opening Move ![]() |
53.6% | 919 | 57 | ||
Crab Claws ![]() |
52.9% | 922 | 57 | ||
Think Ahead ![]() |
52.1% | 1454 | 64 | ||
Chivalry ![]() |
50.4% | 1700 | 66 | ||
Streets with No Name ![]() |
49.9% | 1928 | 68 | ||
Jungle Top ![]() |
49.5% | 2497 | 72 | ||
Split Difference ![]() |
49.4% | 2654 | 73 | ||
Out in the Open ![]() |
50.2% | 1164 | 61 | ||
Flaring Phoenix ![]() |
55.6% | 54 | 15 | ||
Healthy Middle Ground ![]() |
53.3% | 60 | 16 | ||
Flowing Springs ![]() |
45.0% | 1261 | 62 | ||
Close Call ![]() |
43.4% | 1222 | 62 | ||
Deep End ![]() |
27.0% | 270 | 39 |
Direct duels in Knockout: how Melodie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 15.0% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mandy
64.0%
89 games
Kaze
57.9%
164 games
Nori
50.6%
233 games
Edgar
47.9%
359 games
Gray
50.7%
69 games
Pierce
50.0%
82 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ctastic | Legendary | 45 | 38.8% | 62.2% |
| 2 | Nagoya | Mythic | 29 | 37.0% | 65.5% |
| 3 | unknown | Legendary | 30 | 36.6% | 63.3% |
| 4 | カラーpayコーンpay55 | Mythic | 40 | 36.5% | 57.5% |
| 5 | 𝐋𝐱𝐜𝐚𝐬🏴 | Legendary | 41 | 36.2% | 56.1% |