My roster

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EN

Melodie

Assassin Mythic Ranked · Bronze
25.3%Win rate across all maps
4,132Games
80Trust Score
87. of 105Rank by score
+14.7Skill bonus

Best map: Center Stage with 32.9% from 143 games.

Wins late — in Gem Grab 9.0 points better in long rounds than in short ones (44.0% against 34.9%, split at 103 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 19.25.3 %
Popularity 61.0.71 %
Breadth 0.0% of maps
Counter safety 12.15.0 %
Star rate 75.26.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 5 earlier days are left out — below 155 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 17.9% from 502 appearances08/21 — 25.1% from 387 appearances08/22 — 27.1% from 628 appearances08/23 — 28.3% from 600 appearances08/24 — 27.0% from 837 appearances08/25 — 24.8% from 1,026 appearances
17.9%08/20 24.8%08/25

Pick rate

08/20 — 0.5% from 502 appearances08/21 — 0.7% from 387 appearances08/22 — 0.8% from 628 appearances08/23 — 0.8% from 600 appearances08/24 — 0.7% from 837 appearances08/25 — 0.8% from 1,026 appearances
0.5%08/20 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.7 — rewards skill: from Bronze to Masters the win rate climbs by 14.7 points (regression 41.0% to 55.7%). The higher the tier, the better he does.

Bronze — 25.3% from 4,143 gamesSilver — 33.9% from 5,119 gamesGold — 49.2% from 36,144 gamesDiamond — 52.4% from 44,888 gamesMythic — 50.3% from 169,867 gamesLegendary — 52.3% from 78,706 gamesMasters — 52.8% from 3,332 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Center Stage Brawl Ball 32.9%
143 29
Sneaky Fields Brawl Ball 32.0%
147 30
Hot Potato Heist 30.2%
162 31
Hard Rock Mine Gem Grab 29.3%
147 30
Undermine Gem Grab 29.1%
151 30
Rustic Arcade Gem Grab 28.3%
145 30
Kaboom Canyon Heist 30.1%
186 33
Safe(r) Zone Heist 27.1%
144 30
Hideout Bounty 27.5%
160 31
Double Swoosh Gem Grab 26.2%
145 30
Triple Dribble Brawl Ball 26.0%
146 30
Safe Zone Heist 26.9%
160 31
Ring of Fire Hot Zone 25.2%
139 29
Dry Season Bounty 24.8%
141 29
Gem Fort Gem Grab 25.5%
153 30
Pit Stop Heist 23.4%
128 28
Out in the Open Knockout 22.4%
125 27
Parallel Plays Hot Zone 24.8%
157 31
Layer Cake Bounty 23.6%
144 30
Bridge Too Far Heist 21.6%
125 27
Dueling Beetles Hot Zone 22.6%
137 29
Spiraling Out Brawl Ball 24.1%
158 31
Open Business Hot Zone 22.0%
132 28
Pinball Dreams Brawl Ball 20.7%
135 29
Belle's Rock Knockout 22.1%
163 31
Flaring Phoenix Knockout 20.1%
159 31
New Horizons Knockout 18.7%
150 30
Shooting Star Bounty 15.6%
135 29

Who beats Melodie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ctastic Legendary 45 38.7% 62.2%
2 Nagoya Mythic 29 36.9% 65.5%
3 unknown Legendary 30 36.5% 63.3%
4 カラーpayコーンpay55 Mythic 40 36.4% 57.5%
5 𝐋𝐱𝐜𝐚𝐬🏴 Legendary 41 36.1% 56.1%