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Melodie

Assassin Mythic Ranked · Legendary
52.9%Win rate across all maps
10,029Games
93Trust Score
30. of 105Rank by score
+14.7Skill bonus

Best map: Bridge Too Far with 54.7% from 2,209 games.

Wins late — in Gem Grab 9.0 points better in long rounds than in short ones (44.0% against 34.9%, split at 103 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 12.Star rate
Win rate 66.52.9 %
Popularity 67.0.82 %
Breadth 56.10% of maps
Counter safety 12.15.0 %
Star rate 75.26.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/03 — 51.2% from 652 appearances08/04 — 52.9% from 3,395 appearances08/05 — 51.7% from 7,340 appearances08/06 — 52.9% from 4,064 appearances08/07 — 52.0% from 1,787 appearances08/08 — 54.3% from 2,010 appearances08/09 — 51.7% from 2,528 appearances08/10 — 51.4% from 6,285 appearances08/11 — 52.2% from 11,691 appearances08/12 — 52.3% from 8,657 appearances08/13 — 52.1% from 4,830 appearances08/14 — 52.2% from 3,437 appearances08/15 — 52.7% from 2,801 appearances08/16 — 52.6% from 3,058 appearances08/17 — 52.7% from 2,365 appearances08/18 — 51.3% from 2,491 appearances08/19 — 55.0% from 828 appearances08/21 — 54.5% from 1,046 appearances08/22 — 51.8% from 1,520 appearances08/23 — 53.4% from 1,886 appearances08/24 — 52.6% from 2,904 appearances08/25 — 52.6% from 2,404 appearances
51.2%08/03 52.6%08/25

Pick rate

08/03 — 0.4% from 652 appearances08/04 — 0.4% from 3,395 appearances08/05 — 0.4% from 7,340 appearances08/06 — 0.4% from 4,064 appearances08/07 — 0.4% from 1,787 appearances08/08 — 0.4% from 2,010 appearances08/09 — 0.4% from 2,528 appearances08/10 — 0.4% from 6,285 appearances08/11 — 0.4% from 11,691 appearances08/12 — 0.4% from 8,657 appearances08/13 — 0.4% from 4,830 appearances08/14 — 0.4% from 3,437 appearances08/15 — 0.4% from 2,801 appearances08/16 — 0.4% from 3,058 appearances08/17 — 0.4% from 2,365 appearances08/18 — 0.4% from 2,491 appearances08/19 — 0.4% from 828 appearances08/21 — 1.0% from 1,046 appearances08/22 — 1.0% from 1,520 appearances08/23 — 0.9% from 1,886 appearances08/24 — 0.8% from 2,904 appearances08/25 — 0.7% from 2,404 appearances
0.4%08/03 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.7 — rewards skill: from Bronze to Masters the win rate climbs by 14.7 points (regression 41.0% to 55.7%). The higher the tier, the better he does.

Bronze — 25.1% from 4,068 gamesSilver — 34.0% from 5,034 gamesGold — 49.1% from 35,766 gamesDiamond — 52.4% from 44,715 gamesMythic — 50.3% from 169,720 gamesLegendary — 52.3% from 78,598 gamesMasters — 52.8% from 3,330 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Bridge Too Far Heist 54.7%
2209 70
Safe Zone Heist 54.9%
1485 64
Kaboom Canyon Heist 53.3%
2022 69
Hot Potato Heist 52.8%
1354 63
Rustic Arcade Gem Grabprev. season 53.1%
1060 59
Safe(r) Zone Heist 51.7%
1514 65
Spiraling Out Brawl Ball 52.5%
608 51
Ring of Fire Hot Zoneprev. season 48.0%
1875 68
Pit Stop Heist 47.4%
722 54
Hideout Bountyprev. season 46.0%
2176 70
Dueling Beetles Hot Zoneprev. season 45.1%
1779 67
Crystal Arcade Gem Grabprev. season 45.0%
1872 68
Shooting Star Bountyprev. season 44.5%
2237 71
New Horizons Knockoutprev. season 44.8%
1344 63
Double Swoosh Gem Grabprev. season 43.8%
1313 63
Undermine Gem Grabprev. season 43.6%
1671 66
Triple Dribble Brawl Ballprev. season 43.1%
3832 79
Deathcap Trap Gem Grabprev. season 43.0%
1956 69
Pinhole Punt Brawl Ball 39.5%
38 10
Gem Fort Gem Grabprev. season 42.5%
1476 64
Parallel Plays Hot Zoneprev. season 42.1%
3161 76
Out in the Open Knockoutprev. season 42.5%
1020 59
Center Stage Brawl Ballprev. season 41.8%
3767 78
Belle's Rock Knockoutprev. season 42.4%
809 55
Layer Cake Bountyprev. season 42.3%
867 56
Dry Season Bountyprev. season 42.1%
1407 64
Pinball Dreams Brawl Ballprev. season 42.3%
591 51
Sneaky Fields Brawl Ballprev. season 41.4%
2406 72
Open Business Hot Zoneprev. season 41.5%
1563 65
Hard Rock Mine Gem Grabprev. season 41.1%
1413 64
Flaring Phoenix Knockoutprev. season 40.0%
618 51

Who beats Melodie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ctastic Legendary 45 38.8% 62.2%
2 Nagoya Mythic 29 37.0% 65.5%
3 unknown Legendary 30 36.6% 63.3%
4 カラーpayコーンpay55 Mythic 40 36.5% 57.5%
5 𝐋𝐱𝐜𝐚𝐬🏴 Legendary 41 36.2% 56.1%