My roster

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EN

Mico

Assassin Mythic Trophies Bounty
54.6%Win rate in Bounty
35,212Games
100Trust Score
14. of 106Rank in Bounty

Best map: Cavern Churn with 67.5% from 2,311 games.

Profile

Win ratePopularityBreadthCounter safety 29.Star rate
Win rate 86.54.6 %
Popularity 46.0.53 %
Breadth 84.56% of maps
Counter safety 29.31.1 %
Star rate 30.14.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 20 days. 8 earlier days are left out — below 143 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 37.3% from 185 appearances08/06 — 57.2% from 975 appearances08/07 — 51.7% from 346 appearances08/08 — 57.7% from 541 appearances08/09 — 53.8% from 357 appearances08/11 — 56.4% from 337 appearances08/12 — 56.4% from 653 appearances08/13 — 51.8% from 5,616 appearances08/14 — 54.4% from 4,275 appearances08/15 — 52.9% from 3,622 appearances08/16 — 54.1% from 4,928 appearances08/17 — 57.5% from 3,323 appearances08/18 — 57.8% from 4,059 appearances08/19 — 54.7% from 1,914 appearances08/20 — 53.9% from 1,627 appearances08/24 — 60.1% from 213 appearances08/26 — 57.5% from 532 appearances08/28 — 55.0% from 220 appearances08/29 — 53.0% from 217 appearances08/30 — 55.0% from 769 appearances
37.3%08/05 55.0%08/30

Pick rate

08/05 — 0.2% from 185 appearances08/06 — 0.4% from 975 appearances08/07 — 0.6% from 346 appearances08/08 — 0.7% from 541 appearances08/09 — 0.8% from 357 appearances08/11 — 0.3% from 337 appearances08/12 — 0.3% from 653 appearances08/13 — 0.6% from 5,616 appearances08/14 — 0.6% from 4,275 appearances08/15 — 0.6% from 3,622 appearances08/16 — 0.7% from 4,928 appearances08/17 — 0.5% from 3,323 appearances08/18 — 0.6% from 4,059 appearances08/19 — 0.5% from 1,914 appearances08/20 — 0.4% from 1,627 appearances08/24 — 0.2% from 213 appearances08/26 — 0.3% from 532 appearances08/28 — 0.3% from 220 appearances08/29 — 0.7% from 217 appearances08/30 — 0.6% from 769 appearances
0.2%08/05 0.6%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 59.0%
5072 83
Hideout Bounty 57.6%
1628 66
Supercut Bounty 55.6%
2877 74
Layer Cake Bounty 54.4%
10944 94
Crystal Clearing Bounty 53.7%
4286 80
Watermelons Bounty 55.8%
719 54
Choral Chambers Bounty 58.4%
334 42
Dry Season Bounty 52.7%
2112 70
Deathcap Trap Bounty 59.2%
228 36
Tasty Berry Bounty 52.2%
2753 74
Shooting Star Bounty 50.9%
4259 80

Against whom

Direct duels in Bounty: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.0% against Bolt in Gem Grab. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 2 circles — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 64.4% 669 games Tick 60.5% 2,420 games Brock 58.3% 4,391 games Penny 60.0% 688 games Bo 58.7% 956 games Piper 55.6% 2,376 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 107 49.1% 67.3%
2 강직도 Legendary 138 45.3% 58.0%
3 ↯BeastMico🤍 Legendary 90 43.8% 60.0%
4 鉻| 𝕶𝖎𝖗𝖞𝖆𝖑 Mythic 28 40.0% 71.4%
5 Strawberry🍓-_- Legendary 34 39.5% 64.7%