My roster

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EN

Mico

Assassin Mythic Ranked · Bronze Heist
71.7%Win rate in Heist
113Games
26Trust Score
12. of 105Rank in Heist
−10.0Skill bonus

Best map: Kaboom Canyon with 81.3% from 32 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 28.BreadthCounter safetyStar rate
Win rate 94.71.4 %
Popularity 28.0.09 %
Breadth 88.47% of maps
Counter safety 97.46.7 %
Star rate 98.47.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −10.0 — punishes weak opponents: from Silver to Masters the win rate drops by 10.0 points (regression 63.1% to 53.1%). Higher up he gets outplayed.

Silver — 65.0% from 3,605 gamesGold — 60.7% from 91,675 gamesDiamond — 58.3% from 75,506 gamesMythic — 57.8% from 287,163 gamesLegendary — 54.1% from 101,536 gamesMasters — 48.5% from 1,237 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Bronze). Filtered to Heist: 6 of 28 maps.

MapWin rateGamesTrust
Kaboom Canyon Heist 81.3%
32 7
Hot Potato Heist 94.1%
17 0
Safe(r) Zone Heist 73.3%
15 0
Bridge Too Far Heist 63.2%
19 0
Pit Stop Heist 56.3%
16 0
Safe Zone Heist 50.0%
14 0

Against whom

Direct duels in Heist: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.0% against Bolt in Bounty. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 1 circle — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 66.8% 24,824 games Nita 64.5% 8,216 games Edgar 63.6% 31,797 games Bull 64.2% 7,462 games Bibi 64.8% 3,633 games Jessie 62.6% 9,958 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 82 47.4% 70.7%
2 ↯BeastMico🤍 Legendary 53 41.5% 66.0%
3 강직도 Legendary 45 38.1% 60.0%
4 OP Yungteo Legendary 41 37.1% 58.5%
5 1031 Mythic 22 37.0% 72.7%