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Mico

Assassin Mythic Ranked · Legendary Heist
48.9%Win rate in Heist
6,446Games
86Trust Score
39. of 105Rank in Heist
−10.0Skill bonus

Best map: Pit Stop with 54.2% from 1,387 games.

Wins early — in Bounty 4.7 points better in short rounds than in long ones (54.2% against 49.5%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 24.Counter safetyStar rate
Win rate 55.49.0 %
Popularity 85.1.78 %
Breadth 24.3% of maps
Counter safety 97.46.7 %
Star rate 98.47.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 21 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/03 — 52.9% from 803 appearances08/04 — 54.9% from 4,167 appearances08/05 — 55.0% from 10,019 appearances08/06 — 53.5% from 5,345 appearances08/07 — 54.1% from 2,472 appearances08/08 — 51.7% from 2,743 appearances08/09 — 52.3% from 3,219 appearances08/10 — 54.4% from 8,887 appearances08/11 — 53.7% from 16,562 appearances08/12 — 54.2% from 12,195 appearances08/13 — 55.7% from 7,071 appearances08/14 — 56.3% from 4,961 appearances08/15 — 54.2% from 3,999 appearances08/16 — 53.5% from 4,088 appearances08/17 — 56.5% from 3,405 appearances08/18 — 55.5% from 3,590 appearances08/19 — 58.4% from 1,127 appearances08/22 — 49.0% from 731 appearances08/23 — 47.5% from 1,221 appearances08/24 — 49.0% from 2,269 appearances08/25 — 50.1% from 1,777 appearances
52.9%08/03 50.1%08/25

Pick rate

08/03 — 3.7% from 803 appearances08/04 — 3.9% from 4,167 appearances08/05 — 4.1% from 10,019 appearances08/06 — 4.1% from 5,345 appearances08/07 — 4.1% from 2,472 appearances08/08 — 4.0% from 2,743 appearances08/09 — 3.9% from 3,219 appearances08/10 — 4.0% from 8,887 appearances08/11 — 4.0% from 16,562 appearances08/12 — 4.1% from 12,195 appearances08/13 — 4.2% from 7,071 appearances08/14 — 4.1% from 4,961 appearances08/15 — 4.0% from 3,999 appearances08/16 — 4.0% from 4,088 appearances08/17 — 4.0% from 3,405 appearances08/18 — 4.1% from 3,590 appearances08/19 — 3.9% from 1,127 appearances08/22 — 2.3% from 731 appearances08/23 — 2.7% from 1,221 appearances08/24 — 3.1% from 2,269 appearances08/25 — 3.0% from 1,777 appearances
3.7%08/03 3.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −10.0 — punishes weak opponents: from Silver to Masters the win rate drops by 10.0 points (regression 63.1% to 53.1%). Higher up he gets outplayed.

Silver — 65.1% from 3,571 gamesGold — 60.7% from 91,176 gamesDiamond — 58.3% from 75,310 gamesMythic — 57.8% from 286,971 gamesLegendary — 54.1% from 101,427 gamesMasters — 48.5% from 1,237 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Legendary). Filtered to Heist: 6 of 30 maps.

MapWin rateGamesTrust
Pit Stop Heist 54.2%
1387 63
Safe(r) Zone Heist 50.5%
1132 60
Hot Potato Heist 47.2%
1230 62
Safe Zone Heist 46.9%
1180 61
Kaboom Canyon Heist 46.0%
1033 59
Bridge Too Far Heist 45.9%
484 48

Against whom

Direct duels in Heist: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.9% against R-T in Hot Zone. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 1 circle — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 66.9% 24,641 games Nita 64.6% 8,176 games Edgar 63.6% 31,640 games Bull 64.1% 7,416 games Bibi 64.8% 3,605 games Jessie 62.6% 9,896 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 82 47.5% 70.7%
2 ↯BeastMico🤍 Legendary 53 41.5% 66.0%
3 강직도 Legendary 45 38.2% 60.0%
4 OP Yungteo Legendary 41 37.2% 58.5%
5 1031 Mythic 22 37.1% 72.7%