My roster

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Mico

Assassin Mythic Ranked · Mythic Heist
51.9%Win rate in Heist
28,012Games
100Trust Score
9. of 105Rank in Heist
−10.0Skill bonus

Best map: Pit Stop with 55.6% from 4,392 games.

Wins early — in Knockout 9.1 points better in short rounds than in long ones (59.4% against 50.3%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 81.Counter safetyStar rate
Win rate 90.51.9 %
Popularity 92.3.19 %
Breadth 81.27% of maps
Counter safety 97.46.7 %
Star rate 98.47.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/03 — 53.9% from 577 appearances08/04 — 57.9% from 3,582 appearances08/05 — 59.4% from 13,200 appearances08/06 — 57.9% from 8,939 appearances08/07 — 56.7% from 2,186 appearances08/08 — 58.0% from 2,011 appearances08/09 — 56.5% from 2,218 appearances08/10 — 58.6% from 5,948 appearances08/11 — 56.9% from 20,973 appearances08/12 — 57.6% from 32,001 appearances08/13 — 58.6% from 31,441 appearances08/14 — 58.8% from 28,817 appearances08/15 — 58.8% from 26,410 appearances08/16 — 59.0% from 26,435 appearances08/17 — 59.2% from 25,503 appearances08/18 — 58.8% from 22,676 appearances08/19 — 57.9% from 6,311 appearances08/20 — 48.9% from 859 appearances08/21 — 48.6% from 4,684 appearances08/22 — 52.1% from 5,313 appearances08/23 — 51.5% from 5,016 appearances08/24 — 53.0% from 7,131 appearances08/25 — 54.2% from 4,796 appearances
53.9%08/03 54.2%08/25

Pick rate

08/03 — 3.6% from 577 appearances08/04 — 3.8% from 3,582 appearances08/05 — 3.8% from 13,200 appearances08/06 — 3.7% from 8,939 appearances08/07 — 3.9% from 2,186 appearances08/08 — 3.7% from 2,011 appearances08/09 — 3.7% from 2,218 appearances08/10 — 3.6% from 5,948 appearances08/11 — 3.5% from 20,973 appearances08/12 — 3.4% from 32,001 appearances08/13 — 3.3% from 31,441 appearances08/14 — 3.2% from 28,817 appearances08/15 — 3.1% from 26,410 appearances08/16 — 3.1% from 26,435 appearances08/17 — 3.0% from 25,503 appearances08/18 — 3.1% from 22,676 appearances08/19 — 3.1% from 6,311 appearances08/20 — 3.3% from 859 appearances08/21 — 3.6% from 4,684 appearances08/22 — 3.9% from 5,313 appearances08/23 — 3.9% from 5,016 appearances08/24 — 3.9% from 7,131 appearances08/25 — 3.9% from 4,796 appearances
3.6%08/03 3.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −10.0 — punishes weak opponents: from Silver to Masters the win rate drops by 10.0 points (regression 63.1% to 53.1%). Higher up he gets outplayed.

Silver — 65.2% from 3,658 gamesGold — 60.7% from 92,781 gamesDiamond — 58.4% from 76,021 gamesMythic — 57.8% from 287,535 gamesLegendary — 54.1% from 101,657 gamesMasters — 48.5% from 1,237 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Mythic). Filtered to Heist: 6 of 30 maps.

MapWin rateGamesTrust
Pit Stop Heist 55.6%
4392 81
Safe(r) Zone Heist 54.0%
5055 83
Kaboom Canyon Heist 51.2%
4749 82
Safe Zone Heist 51.0%
5120 83
Hot Potato Heist 49.6%
5440 84
Bridge Too Far Heist 49.7%
3256 76

Against whom

Direct duels in Heist: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.1% against Bolt in Bounty. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 1 circle — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 66.8% 25,244 games Nita 64.6% 8,326 games Edgar 63.6% 32,172 games Bull 64.2% 7,552 games Bibi 64.8% 3,685 games Jessie 62.6% 10,087 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 82 47.3% 70.7%
2 ↯BeastMico🤍 Legendary 53 41.3% 66.0%
3 강직도 Legendary 45 37.9% 60.0%
4 OP Yungteo Legendary 41 36.9% 58.5%
5 1031 Mythic 22 36.8% 72.7%