My roster

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EN

Mico

Assassin Mythic Ranked · Bronze
62.9%Win rate across all maps
1,042Games
59Trust Score
20. of 105Rank by score
−12.4Skill bonus

Best map: Hot Potato with 75.5% from 49 games.

Wins early — in Knockout 6.1 points better in short rounds than in long ones (55.4% against 49.3%, split at 99 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 25.BreadthCounter safetyStar rate
Win rate 83.62.9 %
Popularity 25.0.07 %
Breadth 81.50% of maps
Counter safety 47.27.7 %
Star rate 91.29.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/30, 10 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/30.

Win rate

08/20 — 44.8% from 105 appearances08/22 — 46.9% from 64 appearances08/23 — 53.7% from 67 appearances08/24 — 76.6% from 111 appearances08/25 — 72.7% from 99 appearances08/26 — 58.6% from 99 appearances08/27 — 69.6% from 69 appearances08/28 — 69.2% from 91 appearances08/29 — 72.2% from 115 appearances08/30 — 64.0% from 114 appearances
44.8%08/20 64.0%08/30

Pick rate

08/20 — 0.1% from 105 appearances08/22 — 0.1% from 64 appearances08/23 — 0.1% from 67 appearances08/24 — 0.1% from 111 appearances08/25 — 0.1% from 99 appearances08/26 — 0.1% from 99 appearances08/27 — 0.1% from 69 appearances08/28 — 0.1% from 91 appearances08/29 — 0.1% from 115 appearances08/30 — 0.1% from 114 appearances
0.1%08/20 0.1%08/30

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −12.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 12.4 points (regression 61.9% to 49.6%). Higher up he gets outplayed.

Bronze — 62.8% from 1,043 gamesSilver — 62.8% from 12,100 gamesGold — 57.6% from 207,342 gamesDiamond — 55.4% from 169,654 gamesMythic — 53.9% from 658,588 gamesLegendary — 51.5% from 172,144 gamesMasters — 47.8% from 1,782 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Hot Potato Heist 75.5%
49 13
Shooting Star Bounty 78.6%
42 11
Belle's Rock Knockout 68.2%
66 18
Layer Cake Bounty 76.2%
42 11
Kaboom Canyon Heist 69.8%
53 15
Spiraling Out Brawl Ball 72.1%
43 11
New Horizons Knockout 68.9%
45 12
Out in the Open Knockout 72.7%
33 7
Undermine Gem Grab 68.3%
41 11
Parallel Plays Hot Zone 76.9%
26 4
Double Swoosh Gem Grab 66.7%
39 10
Beach Ball Brawl Ball 85.7%
14 0
Safe Zone Heist 61.5%
39 10
Dry Season Bounty 62.9%
35 8
Pinball Dreams Brawl Ball 59.0%
39 10
Hideout Bounty 56.0%
50 14
Safe(r) Zone Heist 70.6%
17 0
Hard Rock Mine Gem Grab 55.6%
45 12
Pit Stop Heist 63.2%
19 0
Bridge Too Far Heist 55.9%
34 8
Flaring Phoenix Knockout 55.9%
34 8
Dueling Beetles Hot Zone 52.4%
42 11
Open Business Hot Zone 56.0%
25 3
Center Stage Brawl Ball 57.1%
21 1
Gem Fort Gem Grab 51.4%
37 9
Triple Dribble Brawl Ball 47.4%
38 10
Rustic Arcade Gem Grab 43.8%
16 0
Ring of Fire Hot Zoneprev. season 40.7%
27 4
Sneaky Fields Brawl Ball 35.5%
31 7

Who beats Mico and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 111 49.2% 66.7%
2 강직도 Legendary 140 45.9% 58.6%
3 ↯BeastMico🤍 Legendary 94 44.0% 59.6%
4 yousef Legendary 41 42.0% 68.3%
5 鉻| 𝕶𝖎𝖗𝖞𝖆𝖑 Mythic 28 40.2% 71.4%