My roster

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Mico

Assassin Mythic Ranked · Legendary
48.6%Win rate across all maps
7,635Games
89Trust Score
88. of 105Rank by score
−12.7Skill bonus

Best map: Pit Stop with 54.2% from 1,417 games.

Wins early — in Knockout 9.1 points better in short rounds than in long ones (59.4% against 50.3%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win rate 14.PopularityBreadthCounter safetyStar rate
Win rate 14.48.6 %
Popularity 58.0.60 %
Breadth 24.3% of maps
Counter safety 56.28.5 %
Star rate 98.39.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/03 — 50.1% from 1,160 appearances08/04 — 52.2% from 5,922 appearances08/05 — 52.5% from 14,506 appearances08/06 — 52.2% from 7,516 appearances08/07 — 52.3% from 3,488 appearances08/08 — 49.7% from 3,942 appearances08/09 — 50.4% from 4,565 appearances08/10 — 52.2% from 13,003 appearances08/11 — 51.3% from 24,753 appearances08/12 — 51.8% from 18,360 appearances08/13 — 53.2% from 10,825 appearances08/14 — 53.6% from 7,504 appearances08/15 — 52.2% from 6,172 appearances08/16 — 51.8% from 6,473 appearances08/17 — 53.9% from 5,322 appearances08/18 — 53.4% from 5,324 appearances08/19 — 55.0% from 1,710 appearances08/21 — 49.8% from 408 appearances08/22 — 48.5% from 812 appearances08/23 — 47.6% from 1,359 appearances08/24 — 49.0% from 2,540 appearances08/25 — 49.1% from 2,259 appearances
50.1%08/03 49.1%08/25

Pick rate

08/03 — 0.7% from 1,160 appearances08/04 — 0.8% from 5,922 appearances08/05 — 0.8% from 14,506 appearances08/06 — 0.8% from 7,516 appearances08/07 — 0.8% from 3,488 appearances08/08 — 0.8% from 3,942 appearances08/09 — 0.8% from 4,565 appearances08/10 — 0.8% from 13,003 appearances08/11 — 0.9% from 24,753 appearances08/12 — 0.9% from 18,360 appearances08/13 — 0.9% from 10,825 appearances08/14 — 0.9% from 7,504 appearances08/15 — 0.9% from 6,172 appearances08/16 — 0.9% from 6,473 appearances08/17 — 0.9% from 5,322 appearances08/18 — 0.9% from 5,324 appearances08/19 — 0.8% from 1,710 appearances08/21 — 0.4% from 408 appearances08/22 — 0.5% from 812 appearances08/23 — 0.6% from 1,359 appearances08/24 — 0.7% from 2,540 appearances08/25 — 0.6% from 2,259 appearances
0.7%08/03 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −12.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 12.7 points (regression 62.4% to 49.8%). Higher up he gets outplayed.

Bronze — 60.1% from 494 gamesSilver — 62.1% from 6,538 gamesGold — 58.5% from 133,747 gamesDiamond — 55.4% from 130,343 gamesMythic — 54.0% from 603,599 gamesLegendary — 52.0% from 148,607 gamesMasters — 48.6% from 1,401 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 6 of 30 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 54.2%
1417 64
New Horizons Knockoutprev. season 50.6%
3771 78
Rustic Arcade Gem Grab+Mythicprev. season 49.7%
5717 85
Safe(r) Zone Heist 51.0%
1159 61
Dueling Beetles Hot Zoneprev. season 50.4%
1123 60
Hard Rock Mine Gem Grabprev. season 50.7%
808 55
Belle's Rock Knockoutprev. season 48.5%
7352 88
Hideout Bountyprev. season 49.7%
1406 64
Gem Fort Gem Grabprev. season 49.9%
890 57
Double Swoosh Gem Grab+Mythicprev. season 47.9%
5430 84
Open Business Hot Zoneprev. season 49.8%
838 56
Dry Season Bountyprev. season 48.3%
1824 68
Undermine Gem Grabprev. season 49.7%
616 51
Layer Cake Bountyprev. season 47.3%
5441 84
Ring of Fire Hot Zone+Mythicprev. season 47.5%
3599 78
Out in the Open Knockoutprev. season 47.6%
1046 59
Pinball Dreams Brawl Ballprev. season 48.3%
596 51
Deathcap Trap Gem Grabprev. season 48.1%
668 52
Safe Zone Heist 47.1%
1209 61
Hot Potato Heist 47.0%
1354 63
Parallel Plays Hot Zoneprev. season 45.4%
12859 97
Kaboom Canyon Heist 46.7%
1134 60
Flaring Phoenix Knockoutprev. season 45.8%
3573 78
Triple Dribble Brawl Ballprev. season 46.4%
896 57
Shooting Star Bountyprev. season 45.8%
760 54
Bridge Too Far Heist 46.1%
490 48
Spiraling Out Brawl Ball+Mythic 47.3%
93 23
Crystal Arcade Gem Grabprev. season 44.7%
588 51
Sneaky Fields Brawl Ball+Mythicprev. season 42.0%
1994 69
Center Stage Brawl Ball+Mythicprev. season 40.8%
1843 68

Who beats Mico and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 82 47.3% 70.7%
2 ↯BeastMico🤍 Legendary 53 41.3% 66.0%
3 강직도 Legendary 45 37.9% 60.0%
4 yousef Legendary 21 37.1% 76.2%
5 OP Yungteo Legendary 41 36.9% 58.5%