Wins early — in Knockout 4.4 points better in short rounds than in long ones (53.9% against 49.5%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Direct duels in Brawl Ball: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.
Mina counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Ash
55.0%
769 games
Bibi
52.2%
2,312 games
Rico
51.4%
4,457 games
Griff
50.5%
5,140 games
Clancy
55.3%
291 games
Doug
54.1%
407 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Mythic | 34 | 44.7% | 88.2% |
| 2 | Peteer🇪🇸 | Masters | 39 | 43.5% | 79.5% |
| 3 | Lemarq🧩 | Legendary | 31 | 42.5% | 83.9% |
| 4 | Atsuya🕊️ | Legendary | 44 | 42.4% | 72.7% |
| 5 | Izuki | Masters | 116 | 42.2% | 56.0% |