For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only In the Liminal. 08/13 to 08/26, 4 days. 3 earlier days are left out — below 68 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/26.
Direct duels in Hot Zone: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just In the Liminal. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
62.4%
1,731 games
Bolt
63.3%
597 games
Griff
58.1%
4,672 games
Bo
58.2%
3,356 games
8-Bit
57.4%
1,884 games
Penny
57.3%
1,819 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Legendary | 37 | 44.9% | 86.5% |
| 2 | Izuki | Masters | 161 | 44.8% | 57.1% |
| 3 | woah | Legendary | 34 | 43.6% | 85.3% |
| 4 | Itoshi Rin | Masters | 104 | 43.4% | 59.6% |
| 5 | ラズブ | Masters | 56 | 43.2% | 69.6% |