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Mina

Mythic Ranked · Legendary
52.1%Win rate across all maps
31,411Games
100Trust Score
33. of 105Rank by score
−3.8Skill bonus

Best map: Rustic Arcade with 56.3% from 2,160 games.

Wins early — in Knockout 4.3 points better in short rounds than in long ones (53.8% against 49.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 20.
Win rate 54.52.1 %
Popularity 88.2.43 %
Breadth 66.13% of maps
Counter safety 79.31.7 %
Star rate 20.16.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 2.3% and has not shifted measurably of late.

Win rate

08/02 — 45.6% from 496 appearances08/03 — 49.6% from 1,681 appearances08/04 — 49.0% from 8,773 appearances08/05 — 50.4% from 21,536 appearances08/06 — 49.8% from 10,889 appearances08/07 — 49.5% from 5,261 appearances08/08 — 48.5% from 5,842 appearances08/09 — 48.6% from 7,309 appearances08/10 — 49.3% from 17,807 appearances08/11 — 49.8% from 34,384 appearances08/12 — 49.9% from 25,261 appearances08/13 — 50.0% from 14,120 appearances08/14 — 49.0% from 10,098 appearances08/15 — 50.7% from 8,119 appearances08/16 — 49.3% from 8,294 appearances08/17 — 50.7% from 7,360 appearances08/18 — 49.0% from 7,380 appearances08/19 — 52.9% from 2,435 appearances08/21 — 53.5% from 2,972 appearances08/22 — 53.9% from 4,200 appearances08/23 — 51.7% from 5,430 appearances08/24 — 52.1% from 8,237 appearances08/25 — 50.8% from 8,621 appearances08/26 — 51.4% from 1,759 appearances
45.6%08/02 51.4%08/26

Pick rate

08/02 — 1.1% from 496 appearances08/03 — 1.1% from 1,681 appearances08/04 — 1.1% from 8,773 appearances08/05 — 1.3% from 21,536 appearances08/06 — 1.2% from 10,889 appearances08/07 — 1.2% from 5,261 appearances08/08 — 1.2% from 5,842 appearances08/09 — 1.3% from 7,309 appearances08/10 — 1.2% from 17,807 appearances08/11 — 1.2% from 34,384 appearances08/12 — 1.2% from 25,261 appearances08/13 — 1.2% from 14,120 appearances08/14 — 1.2% from 10,098 appearances08/15 — 1.2% from 8,119 appearances08/16 — 1.2% from 8,294 appearances08/17 — 1.2% from 7,360 appearances08/18 — 1.2% from 7,380 appearances08/19 — 1.2% from 2,435 appearances08/21 — 2.8% from 2,972 appearances08/22 — 2.7% from 4,200 appearances08/23 — 2.5% from 5,430 appearances08/24 — 2.4% from 8,237 appearances08/25 — 2.3% from 8,621 appearances08/26 — 2.3% from 1,759 appearances
1.1%08/02 2.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.8 points (regression 52.2% to 48.3%). Higher up he gets outplayed.

Bronze — 61.1% from 437 gamesSilver — 58.8% from 2,653 gamesGold — 52.6% from 51,988 gamesDiamond — 50.7% from 91,269 gamesMythic — 48.6% from 413,577 gamesLegendary — 50.0% from 228,813 gamesMasters — 50.9% from 10,143 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 6 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 56.3%
2160 70
Ring of Fire Hot Zone 56.0%
1051 59
Dry Season Bounty 53.6%
2389 72
Shooting Star Bounty 53.4%
2254 71
Hideout Bounty 52.6%
2954 75
Open Business Hot Zone 53.7%
1214 61
Deathcap Trap Gem Grabprev. season 51.3%
8554 91
Out in the Open Knockout 52.4%
2108 70
Parallel Plays Hot Zone 53.8%
766 55
Layer Cake Bounty 52.3%
1581 65
Pinball Dreams Brawl Ball 52.6%
814 55
Hard Rock Mine Gem Grab 52.6%
694 53
New Horizons Knockout 50.9%
2045 69
Crystal Arcade Gem Grabprev. season 49.7%
7546 89
Flaring Phoenix Knockout 50.8%
1455 64
Belle's Rock Knockout 50.3%
1962 69
Dueling Beetles Hot Zone 50.7%
1140 60
Gem Fort Gem Grab 50.9%
943 58
Spiraling Out Brawl Ball 50.2%
1455 64
Safe Zone Heistprev. season 51.4%
644 52
Undermine Gem Grab 49.8%
1022 59
Center Stage Brawl Ball 50.3%
666 52
Double Swoosh Gem Grab 48.7%
706 53
Triple Dribble Brawl Ball 48.4%
839 56
Sneaky Fields Brawl Ball 48.3%
445 46
Beach Ball Brawl Ball+Mythic + Masters 48.1%
360 43
Pinhole Punt Brawl Ball+Mythic + Masters 46.6%
408 45
Kaboom Canyon Heist+Mythicprev. season 44.5%
2353 71
Safe(r) Zone Heist+Mythic + Masters 42.5%
228 36
Bridge Too Far Heistprev. season 42.3%
683 53
Hot Potato Heist+Mythicprev. season 41.7%
1964 69
Pit Stop Heist+Mythic + Masters 37.8%
196 34

Who beats Mina and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ™Ghostᵏⁱˡˡ ʸᵒᵘ Mythic 34 44.4% 88.2%
2 Peteer🇪🇸 Masters 39 43.2% 79.5%
3 Izuki Masters 118 42.6% 56.8%
4 Atsuya🕊️ Legendary 44 42.1% 72.7%
5 Lemarq🧩 Legendary 33 41.3% 78.8%