My roster

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EN

Mina

Mythic Ranked · Gold
52.7%Win rate across all maps
49,795Games
100Trust Score
21. of 105Rank by score
−3.9Skill bonus

Best map: New Horizons with 56.6% from 3,127 games.

Wins early — in Knockout 4.3 points better in short rounds than in long ones (53.8% against 49.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 20.
Win rate 81.52.7 %
Popularity 43.0.38 %
Breadth 89.47% of maps
Counter safety 55.27.5 %
Star rate 20.16.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/04 — 50.0% from 72 appearances08/05 — 54.5% from 233 appearances08/06 — 63.1% from 179 appearances08/20 — 54.9% from 10,453 appearances08/21 — 54.6% from 9,347 appearances08/22 — 51.2% from 7,363 appearances08/23 — 51.4% from 6,128 appearances08/24 — 51.4% from 8,330 appearances08/25 — 51.7% from 7,313 appearances08/26 — 48.2% from 861 appearances
50.0%08/04 48.2%08/26

Pick rate

08/04 — 0.2% from 72 appearances08/05 — 0.2% from 233 appearances08/06 — 0.2% from 179 appearances08/20 — 0.4% from 10,453 appearances08/21 — 0.4% from 9,347 appearances08/22 — 0.4% from 7,363 appearances08/23 — 0.4% from 6,128 appearances08/24 — 0.3% from 8,330 appearances08/25 — 0.3% from 7,313 appearances08/26 — 0.3% from 861 appearances
0.2%08/04 0.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.9 points (regression 52.2% to 48.3%). Higher up he gets outplayed.

Bronze — 60.4% from 422 gamesSilver — 58.8% from 2,562 gamesGold — 52.7% from 50,455 gamesDiamond — 50.7% from 90,089 gamesMythic — 48.6% from 411,949 gamesLegendary — 50.0% from 227,379 gamesMasters — 50.9% from 10,101 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 10 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
New Horizons Knockout 56.6%
3127 76
Dry Season Bounty 56.6%
2603 73
Ring of Fire Hot Zone 56.5%
1803 67
Hideout Bounty 55.9%
2523 72
Rustic Arcade Gem Grab 55.7%
2597 73
Out in the Open Knockout 54.9%
3074 75
Shooting Star Bounty 54.5%
2188 70
Dueling Beetles Hot Zone 54.7%
1827 68
Undermine Gem Grab 54.1%
2341 71
Layer Cake Bounty 54.0%
1874 68
Gem Fort Gem Grab 53.5%
2249 71
Belle's Rock Knockout 53.3%
2519 72
Open Business Hot Zone 53.0%
2174 70
Flaring Phoenix Knockout 52.9%
2173 70
Hard Rock Mine Gem Grab 51.9%
2164 70
Crystal Arcade Gem Grab+Diamondprev. season 52.6%
841 56
Spiraling Out Brawl Ball 50.4%
2417 72
Deathcap Trap Gem Grab+Diamondprev. season 51.2%
836 56
Double Swoosh Gem Grab 50.0%
1919 68
Parallel Plays Hot Zone 50.3%
936 58
Triple Dribble Brawl Ball 48.6%
1882 68
Pinball Dreams Brawl Ball 47.8%
2162 70
Beach Ball Brawl Ball+Diamond + Mythic 50.7%
290 40
Center Stage Brawl Ball 47.4%
1630 66
Safe Zone Heist+Diamond 46.4%
711 53
Sneaky Fields Brawl Ball 45.6%
1295 62
Pinhole Punt Brawl Ball+Diamond + Mythic 46.2%
290 40
Kaboom Canyon Heist+Diamond 44.7%
751 54
Hot Potato Heist+Diamond 44.7%
667 52
Bridge Too Far Heist+Diamond 43.7%
712 53
Safe(r) Zone Heist+Diamond 40.9%
714 53
Pit Stop Heist+Diamond 38.0%
721 54

Who beats Mina and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ™Ghostᵏⁱˡˡ ʸᵒᵘ Mythic 34 44.5% 88.2%
2 Peteer🇪🇸 Masters 39 43.3% 79.5%
3 Lemarq🧩 Legendary 31 42.3% 83.9%
4 Atsuya🕊️ Legendary 44 42.2% 72.7%
5 Izuki Masters 116 42.1% 56.0%