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Mortis

Assassin Mythic Ranked · Legendary
52.8%Win rate across all maps
31,466Games
100Trust Score
23. of 105Rank by score

Best map: Hideout with 57.1% from 2,575 games.

Wins early — in Knockout 3.6 points better in short rounds than in long ones (51.7% against 48.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 44.Star rate
Win rate 64.52.8 %
Popularity 90.2.56 %
Breadth 86.30% of maps
Counter safety 44.26.8 %
Star rate 70.25.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 2.5% and has not shifted measurably of late.

Win rate

08/02 — 52.3% from 793 appearances08/03 — 51.1% from 2,787 appearances08/04 — 50.9% from 14,015 appearances08/05 — 50.6% from 32,340 appearances08/06 — 50.9% from 15,992 appearances08/07 — 50.6% from 7,380 appearances08/08 — 51.3% from 9,129 appearances08/09 — 51.1% from 11,061 appearances08/10 — 50.5% from 28,142 appearances08/11 — 51.0% from 52,364 appearances08/12 — 50.9% from 39,299 appearances08/13 — 51.4% from 22,806 appearances08/14 — 51.0% from 16,321 appearances08/15 — 50.4% from 12,554 appearances08/16 — 51.8% from 13,987 appearances08/17 — 51.1% from 11,619 appearances08/18 — 51.7% from 11,813 appearances08/19 — 50.7% from 4,036 appearances08/21 — 55.5% from 2,737 appearances08/22 — 55.8% from 4,020 appearances08/23 — 52.4% from 5,932 appearances08/24 — 51.2% from 8,785 appearances08/25 — 52.4% from 8,768 appearances08/26 — 52.7% from 1,025 appearances
52.3%08/02 52.7%08/26

Pick rate

08/02 — 1.8% from 793 appearances08/03 — 1.8% from 2,787 appearances08/04 — 1.8% from 14,015 appearances08/05 — 1.9% from 32,340 appearances08/06 — 1.8% from 15,992 appearances08/07 — 1.7% from 7,380 appearances08/08 — 1.9% from 9,129 appearances08/09 — 1.9% from 11,061 appearances08/10 — 1.8% from 28,142 appearances08/11 — 1.8% from 52,364 appearances08/12 — 1.9% from 39,299 appearances08/13 — 1.9% from 22,806 appearances08/14 — 1.9% from 16,321 appearances08/15 — 1.8% from 12,554 appearances08/16 — 1.9% from 13,987 appearances08/17 — 1.9% from 11,619 appearances08/18 — 1.9% from 11,813 appearances08/19 — 2.0% from 4,036 appearances08/21 — 2.6% from 2,737 appearances08/22 — 2.6% from 4,020 appearances08/23 — 2.7% from 5,932 appearances08/24 — 2.5% from 8,785 appearances08/25 — 2.5% from 8,768 appearances08/26 — 2.8% from 1,025 appearances
1.8%08/02 2.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 65.0% from 4,718 gamesSilver — 56.7% from 20,494 gamesGold — 49.6% from 294,767 gamesDiamond — 48.3% from 325,725 gamesMythic — 48.7% from 1,029,376 gamesLegendary — 51.2% from 338,448 gamesMasters — 51.9% from 13,951 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 5 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hideout Bounty 57.1%
2575 73
Rustic Arcade Gem Grab 55.1%
2155 70
Parallel Plays Hot Zone 55.9%
1234 62
Layer Cake Bounty 54.2%
2329 71
Dry Season Bounty 53.9%
2866 74
Deathcap Trap Gem Grabprev. season 52.6%
14830 99
Hard Rock Mine Gem Grab 54.6%
1387 63
Double Swoosh Gem Grab 54.6%
1324 63
Crystal Arcade Gem Grabprev. season 52.4%
14400 98
Ring of Fire Hot Zone 55.2%
915 57
Undermine Gem Grab 53.8%
1676 66
Dueling Beetles Hot Zone 53.4%
1261 62
New Horizons Knockout 52.9%
983 58
Shooting Star Bounty 51.4%
1756 67
Belle's Rock Knockout 50.7%
1248 62
Pinball Dreams Brawl Ball 50.9%
1025 59
Gem Fort Gem Grab 50.2%
1642 66
Open Business Hot Zone 50.7%
1129 60
Beach Ball Brawl Ball+Mythic + Masters 53.1%
309 41
Flaring Phoenix Knockout 50.2%
868 56
Sneaky Fields Brawl Ball 49.9%
679 53
Center Stage Brawl Ball 49.4%
897 57
Triple Dribble Brawl Ball 48.8%
1250 62
Spiraling Out Brawl Ball 48.6%
1235 62
Out in the Open Knockout 48.7%
608 51
Pinhole Punt Brawl Ball+Mythic + Masters 47.6%
330 42
Safe(r) Zone Heist+Mythic 43.5%
223 36
Safe Zone Heistprev. season 40.8%
571 50
Bridge Too Far Heist+Mythicprev. season 38.8%
3596 78
Kaboom Canyon Heistprev. season 37.5%
582 50
Hot Potato Heistprev. season 36.4%
648 52
Pit Stop Heist+Mythic 31.3%
256 38

Who beats Mortis and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TalkAbtMy1Taps Legendary 43 44.2% 79.1%
2 God ϟ Legendary 59 40.9% 62.7%
3 ⠀ ⠀ Legendary 49 39.8% 63.3%
4 🫦💄💋 Legendary 20 39.6% 90.0%
5 HQ|Minsung ⱽᵃⁿⁱ Legendary 20 39.6% 90.0%