Best map: CYBERBOSS BROCK with 69.7% from 5,907 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 3.1% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
77.4% | 186 | 33 | ||
Goldarm Gulch ![]() |
53.2% | 15648 | 100 | ||
Healthy Middle Ground ![]() |
57.2% | 642 | 52 | ||
Belle's Rock ![]() |
52.4% | 32858 | 100 | ||
Double Decker ![]() |
52.9% | 7996 | 90 | ||
Konnakol ![]() |
52.1% | 50808 | 100 | ||
New Perspective ![]() |
52.5% | 9520 | 92 | ||
Please Remain Standing ![]() |
52.4% | 8506 | 91 | ||
Think Ahead ![]() |
51.5% | 10219 | 93 | ||
Opening Move ![]() |
51.5% | 8478 | 90 | ||
Crab Claws ![]() |
51.2% | 8210 | 90 | ||
Leaping Dogs ![]() |
51.1% | 7242 | 88 | ||
Out in the Open ![]() |
50.3% | 10588 | 94 | ||
Chivalry ![]() |
49.6% | 10526 | 94 | ||
Jungle Top ![]() |
49.4% | 10387 | 94 | ||
Streets with No Name ![]() |
49.1% | 15801 | 100 | ||
Deep End ![]() |
49.5% | 2554 | 73 | ||
Split Difference ![]() |
48.3% | 7430 | 89 | ||
Close Call ![]() |
45.5% | 3602 | 78 | ||
Flowing Springs ![]() |
45.1% | 3123 | 76 |
Direct duels in Knockout: how Mortis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 27.0% against Bull in Heist. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mortis runs in 1 circle — whoever Mortis beats beats someone who in turn beats Mortis. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Grom
61.7%
1,294 games
Pearl
60.1%
1,588 games
Bolt
60.2%
1,152 games
Brock
56.5%
12,860 games
Tick
57.2%
3,450 games
Edgar
54.5%
9,586 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Pitbull | Legendary | 28 | 40.2% | 78.6% |
| 2 | ⠀ ⠀ | Legendary | 49 | 39.9% | 63.3% |
| 3 | 🫦💄💋 | Legendary | 20 | 39.8% | 90.0% |
| 4 | HQ|Minsung ⱽᵃⁿⁱ | Legendary | 20 | 39.8% | 90.0% |
| 5 | TalkAbtMy1Taps | Legendary | 29 | 39.8% | 75.9% |