My roster

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EN

Mr. P

Controller Mythic Ranked · Mythic
49.7%Win rate across all maps
4,882Games
82Trust Score
48. of 105Rank by score
+19.2Skill bonus

Best map: Rustic Arcade with 57.6% from 4,608 games.

Wins late — in Knockout 4.9 points better in long rounds than in short ones (56.4% against 51.5%, split at 100 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 13.BreadthCounter safetyStar rate
Win rate 59.49.7 %
Popularity 13.0.13 %
Breadth 81.27% of maps
Counter safety 88.39.5 %
Star rate 24.17.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 56.5% from 1,798 appearances08/05 — 54.8% from 6,725 appearances08/06 — 55.1% from 4,412 appearances08/07 — 54.0% from 1,071 appearances08/08 — 56.4% from 937 appearances08/09 — 54.9% from 1,046 appearances08/10 — 54.4% from 3,286 appearances08/11 — 54.7% from 10,288 appearances08/12 — 55.0% from 16,546 appearances08/13 — 55.3% from 15,882 appearances08/14 — 56.6% from 15,470 appearances08/15 — 55.5% from 15,139 appearances08/16 — 55.6% from 15,092 appearances08/17 — 56.4% from 15,770 appearances08/18 — 55.8% from 12,793 appearances08/19 — 56.0% from 3,681 appearances08/21 — 46.0% from 644 appearances08/22 — 48.3% from 789 appearances08/23 — 51.3% from 809 appearances08/24 — 50.6% from 1,314 appearances08/25 — 50.7% from 1,118 appearances
56.5%08/04 50.7%08/25

Pick rate

08/04 — 0.3% from 1,798 appearances08/05 — 0.3% from 6,725 appearances08/06 — 0.3% from 4,412 appearances08/07 — 0.3% from 1,071 appearances08/08 — 0.2% from 937 appearances08/09 — 0.2% from 1,046 appearances08/10 — 0.3% from 3,286 appearances08/11 — 0.2% from 10,288 appearances08/12 — 0.3% from 16,546 appearances08/13 — 0.2% from 15,882 appearances08/14 — 0.2% from 15,470 appearances08/15 — 0.3% from 15,139 appearances08/16 — 0.3% from 15,092 appearances08/17 — 0.3% from 15,770 appearances08/18 — 0.2% from 12,793 appearances08/19 — 0.3% from 3,681 appearances08/21 — 0.1% from 644 appearances08/22 — 0.1% from 789 appearances08/23 — 0.1% from 809 appearances08/24 — 0.1% from 1,314 appearances08/25 — 0.2% from 1,118 appearances
0.3%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +19.2 — rewards skill: from Bronze to Legendary the win rate climbs by 19.2 points (regression 39.0% to 58.2%). The higher the tier, the better he does.

Bronze — 36.3% from 499 gamesSilver — 26.2% from 3,774 gamesGold — 46.3% from 20,415 gamesDiamond — 55.6% from 19,134 gamesMythic — 55.4% from 145,350 gamesLegendary — 52.7% from 29,853 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, Mythic). 4 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Rustic Arcade Gem Grabprev. season 57.6%
4608 81
Hideout Bountyprev. season 56.9%
10949 94
Shooting Star Bountyprev. season 56.0%
10168 93
Hard Rock Mine Gem Grabprev. season 56.8%
3478 77
Deathcap Trap Gem Grabprev. season 55.6%
3730 78
Crystal Arcade Gem Grabprev. season 55.6%
3285 76
Undermine Gem Grabprev. season 54.9%
3168 76
Double Swoosh Gem Grabprev. season 54.6%
2231 71
Gem Fort Gem Grabprev. season 52.4%
2967 75
Safe Zone Heistprev. season 53.2%
1533 65
Belle's Rock Knockout 51.6%
661 52
Pinball Dreams Brawl Ballprev. season 50.6%
907 57
Out in the Open Knockout 52.0%
446 46
Layer Cake Bounty 52.1%
438 46
Ring of Fire Hot Zoneprev. season 48.4%
2018 69
Bridge Too Far Heistprev. season 48.3%
1850 68
Open Business Hot Zoneprev. season 48.3%
1758 67
Flaring Phoenix Knockout 49.4%
644 52
Center Stage Brawl Ballprev. season 48.7%
832 56
Dry Season Bounty 49.2%
543 49
Hot Potato Heistprev. season 47.4%
1018 59
Dueling Beetles Hot Zoneprev. season 46.8%
1805 67
Spiraling Out Brawl Ball+Legendary + Diamond 51.1%
131 28
Kaboom Canyon Heistprev. season 46.0%
1190 61
Triple Dribble Brawl Ballprev. season 45.5%
805 55
Parallel Plays Hot Zoneprev. season 44.6%
2480 72
Sneaky Fields Brawl Ball+Legendary + Diamondprev. season 44.8%
678 53
New Horizons Knockout 44.4%
459 47
Safe(r) Zone Heist+Legendary + Diamond 36.5%
189 34
Pit Stop Heist+Legendary + Diamond 34.5%
200 34

Who beats Mr. P and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mr. P, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Rank 30 please Legendary 27 34.1% 55.6%
2 ℤℯȿ𝖙ś𝐢𝖚𝐮 Legendary 22 32.2% 50.0%
3 JoRgEVC🐣💛🇵🇪 Legendary 42 31.9% 42.9%
4 Yilin Diamond 22 30.4% 40.9%
5 달곰♥ Diamond 29 30.0% 37.9%