My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Nani

Marksman Epic Trophies Bounty
55.0%Win rate in Bounty
79,903Games
100Trust Score
11. of 106Rank in Bounty

Best map: Konnakol with 61.4% from 45,055 games.

Profile

Win ratePopularityBreadth 56.Counter safetyStar rate
Win rate 90.55.0 %
Popularity 77.1.19 %
Breadth 56.34% of maps
Counter safety 68.36.6 %
Star rate 81.21.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 8 earlier days are left out — below 310 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 57.1% from 3,563 appearances08/06 — 60.6% from 3,887 appearances08/07 — 50.6% from 693 appearances08/08 — 51.7% from 832 appearances08/09 — 54.4% from 612 appearances08/11 — 55.0% from 2,447 appearances08/12 — 56.3% from 3,993 appearances08/13 — 53.4% from 10,266 appearances08/14 — 53.8% from 8,580 appearances08/15 — 55.3% from 8,229 appearances08/16 — 55.1% from 8,675 appearances08/17 — 54.0% from 5,812 appearances08/18 — 53.8% from 5,448 appearances08/19 — 53.4% from 4,717 appearances08/20 — 55.5% from 5,589 appearances08/22 — 62.3% from 393 appearances08/24 — 57.4% from 775 appearances08/25 — 54.6% from 691 appearances08/26 — 58.9% from 2,571 appearances08/28 — 55.9% from 376 appearances08/30 — 57.0% from 595 appearances
57.1%08/05 57.0%08/30

Pick rate

08/05 — 2.9% from 3,563 appearances08/06 — 1.7% from 3,887 appearances08/07 — 1.3% from 693 appearances08/08 — 1.1% from 832 appearances08/09 — 1.4% from 612 appearances08/11 — 2.1% from 2,447 appearances08/12 — 2.0% from 3,993 appearances08/13 — 1.1% from 10,266 appearances08/14 — 1.2% from 8,580 appearances08/15 — 1.4% from 8,229 appearances08/16 — 1.2% from 8,675 appearances08/17 — 0.9% from 5,812 appearances08/18 — 0.8% from 5,448 appearances08/19 — 1.1% from 4,717 appearances08/20 — 1.5% from 5,589 appearances08/22 — 0.9% from 393 appearances08/24 — 0.8% from 775 appearances08/25 — 1.7% from 691 appearances08/26 — 1.4% from 2,571 appearances08/28 — 0.5% from 376 appearances08/30 — 0.4% from 595 appearances
2.9%08/05 0.4%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 165 maps.

MapWin rateGamesTrust
Shooting Star Bounty 56.9%
30078 100
Hideout Bounty 56.5%
9713 93
Tasty Berry Bounty 56.1%
5613 84
Crystal Clearing Bounty 55.6%
9729 93
Supercut Bounty 55.8%
6553 87
Wall Hugging Bounty 54.8%
5088 83
Choral Chambers Bounty 54.8%
1815 67
Watermelons Bounty 52.2%
1093 60
Deathcap Trap Bounty 51.3%
491 48
Dry Season Bounty 47.6%
6025 85
Layer Cake Bounty 45.7%
3703 78

Against whom

Direct duels in Bounty: how Nani does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.9% against Bibi in Hot Zone. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 1 circle — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 64.9% 3,433 games Brock 57.7% 19,779 games Tick 58.1% 5,065 games Mr. P 61.1% 866 games Grom 58.4% 2,267 games Piper 55.4% 17,918 games

Who plays him best soon

Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Daxira🦢 Masters 22 43.1% 90.9%
2 メBOGAT🃏 Legendary 28 40.5% 71.4%
3 SK|JAY⛩️ Masters 29 40.1% 69.0%
4 Nzo 🧸 Legendary 32 39.8% 65.6%
5 神代利世 Masters 33 39.5% 63.6%