For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Deep End. 08/14 to 08/17, 4 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/17.
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Deep End. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 1 circle — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
59.3%
1,370 games
Bolt
59.4%
621 games
Brock
55.1%
7,028 games
Edgar
54.9%
4,526 games
Tick
55.7%
1,547 games
Sprout
57.2%
491 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.5% | 75.0% |
| 2 | Josias | Legendary | 23 | 35.3% | 65.2% |
| 3 | 死神s | Legendary | 20 | 34.6% | 65.0% |
| 4 | 神こむぎまる畑 | Mythic | 24 | 34.1% | 58.3% |
| 5 | あいにゃ | Legendary | 38 | 33.0% | 47.4% |