For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Quintillion. 08/05 to 08/21, 6 days. 2 earlier days are left out — below 219 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Direct duels in Heist: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Quintillion. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 1 circle — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
56.3%
5,198 games
8-Bit
52.5%
3,977 games
Mico
52.9%
2,470 games
Chuck
51.5%
2,511 games
Edgar
50.5%
5,261 games
Melodie
50.6%
1,669 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 37.4% | 75.0% |
| 2 | あいにゃ | Legendary | 63 | 36.1% | 49.2% |
| 3 | Rubengn | Legendary | 22 | 35.7% | 63.6% |
| 4 | 死神s | Legendary | 20 | 35.5% | 65.0% |
| 5 | ャʟᴀɴᴛ🐙 | Legendary | 39 | 35.0% | 51.3% |