My roster

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EN

Nita

Damage Dealer Rare Ranked · Gold
51.7%Win rate across all maps
131,916Games
100Trust Score
24. of 105Rank by score
+6.8Skill bonus

Best map: Hot Potato with 58.8% from 17,364 games.

Wins early — in Heist 4.2 points better in short rounds than in long ones (56.6% against 52.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 33.Star rate
Win rate 75.51.7 %
Popularity 70.0.98 %
Breadth 77.33% of maps
Counter safety 33.23.2 %
Star rate 58.23.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 15 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/02 — 53.2% from 62 appearances08/03 — 52.7% from 150 appearances08/04 — 55.8% from 477 appearances08/05 — 51.4% from 1,310 appearances08/06 — 54.3% from 853 appearances08/16 — 50.7% from 71 appearances08/17 — 56.1% from 66 appearances08/18 — 53.5% from 86 appearances08/20 — 47.5% from 23,824 appearances08/21 — 50.2% from 23,751 appearances08/22 — 53.4% from 15,021 appearances08/23 — 52.8% from 14,305 appearances08/24 — 53.3% from 28,348 appearances08/25 — 53.6% from 22,872 appearances08/26 — 54.4% from 3,795 appearances
53.2%08/02 54.4%08/26

Pick rate

08/02 — 1.0% from 62 appearances08/03 — 1.1% from 150 appearances08/04 — 1.1% from 477 appearances08/05 — 1.1% from 1,310 appearances08/06 — 1.0% from 853 appearances08/16 — 1.2% from 71 appearances08/17 — 1.0% from 66 appearances08/18 — 1.4% from 86 appearances08/20 — 1.0% from 23,824 appearances08/21 — 1.0% from 23,751 appearances08/22 — 0.9% from 15,021 appearances08/23 — 1.0% from 14,305 appearances08/24 — 1.1% from 28,348 appearances08/25 — 1.0% from 22,872 appearances08/26 — 0.8% from 3,795 appearances
1.0%08/02 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.8 — rewards skill: from Bronze to Masters the win rate climbs by 6.8 points (regression 49.2% to 56.0%). The higher the tier, the better he does.

Bronze — 45.6% from 9,699 gamesSilver — 47.6% from 15,034 gamesGold — 51.8% from 135,307 gamesDiamond — 53.7% from 115,900 gamesMythic — 53.7% from 484,515 gamesLegendary — 54.0% from 77,860 gamesMasters — 58.3% from 1,059 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hot Potato Heist 58.8%
17364 100
Pit Stop Heist 56.2%
14808 99
Sneaky Fields Brawl Ball 55.2%
6263 86
Kaboom Canyon Heist 54.7%
11385 95
Triple Dribble Brawl Ball 53.2%
5534 84
Safe(r) Zone Heist 52.6%
8379 90
Double Swoosh Gem Grab 53.3%
3497 77
Safe Zone Heist 52.1%
8176 90
Beach Ball Brawl Ball+Diamond + Mythic 56.6%
447 46
Center Stage Brawl Ball 52.3%
4887 82
Undermine Gem Grab 51.4%
2900 74
Pinhole Punt Brawl Ball+Diamond + Mythic 55.1%
379 44
Bridge Too Far Heist 50.1%
7629 89
Parallel Plays Hot Zone 50.3%
4845 82
Gem Fort Gem Grab 50.4%
2982 75
Dueling Beetles Hot Zone 50.2%
3413 77
Deathcap Trap Gem Grab+Diamondprev. season 51.4%
1163 61
Crystal Arcade Gem Grab+Diamondprev. season 51.2%
1324 63
Pinball Dreams Brawl Ball 49.8%
4203 80
Spiraling Out Brawl Ball 49.4%
4466 81
Open Business Hot Zone 49.6%
3228 76
Hard Rock Mine Gem Grab 49.4%
2821 74
Ring of Fire Hot Zone 44.4%
2349 71
Rustic Arcade Gem Grab 43.7%
1809 67
Layer Cake Bounty 43.2%
1731 67
Dry Season Bounty 35.6%
1256 62
Flaring Phoenix Knockout 34.9%
1366 63
Hideout Bounty 33.7%
1292 62
Belle's Rock Knockout 33.4%
1303 62
Shooting Star Bounty 31.6%
1186 61
Out in the Open Knockout 30.8%
1231 62
New Horizons Knockout 29.5%
1125 60

Who beats Nita and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 gb's owner Legendary 22 37.6% 77.3%
2 P CUP/やす子のフィアンセ Mythic 50 34.9% 50.0%
3 adafa209 Legendary 20 34.7% 65.0%
4 みじんこ Mythic 31 33.5% 51.6%
5 m. Mythic 26 33.5% 53.8%