For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Beach Ball. 08/11 to 08/26, 7 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Brawl Ball: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nori runs in 1 circle — whoever Nori beats beats someone who in turn beats Nori. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Jacky
57.5%
2,215 games
Clancy
55.6%
2,490 games
Griff
53.8%
37,889 games
Bibi
53.5%
29,350 games
Doug
54.2%
5,343 games
Ash
54.1%
4,054 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 圧だけでプロ | Mythic | 23 | 41.0% | 91.3% |
| 2 | IU|Madara™ | Legendary | 34 | 40.1% | 73.5% |
| 3 | TizzC🏴 | Legendary | 42 | 39.7% | 66.7% |
| 4 | Qin Shi Mob📯 | Legendary | 34 | 39.3% | 70.6% |
| 5 | チー牛の神 | Diamond | 41 | 39.2% | 65.9% |