My roster

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EN

Nori

Legendary Ranked · Gold
50.4%Win rate across all maps
841,736Games
100Trust Score
33. of 105Rank by score
−2.2Skill bonus

Best map: Pit Stop with 59.8% from 40,048 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 63.Counter safetyStar rate
Win rate 64.50.5 %
Popularity 98.6.49 %
Breadth 63.20% of maps
Counter safety 67.29.6 %
Star rate 87.30.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/26, 14 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/26.

Steadily picked — the pick rate sits at 12.3% and has not shifted measurably of late.

Win rate

08/06 — 49.0% from 2,390 appearances08/13 — 46.4% from 84 appearances08/14 — 33.3% from 99 appearances08/15 — 40.4% from 114 appearances08/16 — 48.8% from 125 appearances08/17 — 44.5% from 155 appearances08/18 — 42.4% from 184 appearances08/20 — 56.9% from 98,506 appearances08/21 — 54.6% from 99,143 appearances08/22 — 50.8% from 68,892 appearances08/23 — 50.6% from 61,902 appearances08/24 — 48.7% from 217,104 appearances08/25 — 48.2% from 277,263 appearances08/26 — 47.1% from 18,926 appearances
49.0%08/06 47.1%08/26

Pick rate

08/06 — 2.8% from 2,390 appearances08/13 — 2.1% from 84 appearances08/14 — 2.4% from 99 appearances08/15 — 2.4% from 114 appearances08/16 — 2.1% from 125 appearances08/17 — 2.3% from 155 appearances08/18 — 3.0% from 184 appearances08/20 — 3.9% from 98,506 appearances08/21 — 4.1% from 99,143 appearances08/22 — 4.2% from 68,892 appearances08/23 — 4.2% from 61,902 appearances08/24 — 8.5% from 217,104 appearances08/25 — 12.7% from 277,263 appearances08/26 — 12.2% from 18,926 appearances
2.8%08/06 12.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.2 points (regression 53.6% to 51.4%). Higher up he gets outplayed.

Bronze — 79.0% from 27,571 gamesSilver — 60.5% from 59,490 gamesGold — 50.4% from 845,016 gamesDiamond — 51.0% from 432,683 gamesMythic — 52.4% from 1,443,507 gamesLegendary — 54.4% from 306,474 gamesMasters — 54.8% from 4,708 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 2 of 32 rows are too thin for Gold alone and add Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 59.8%
40048 100
Kaboom Canyon Heist 59.6%
39761 100
Safe(r) Zone Heist 58.5%
34312 100
Safe Zone Heist 58.1%
33927 100
Bridge Too Far Heist 57.6%
32973 100
Hot Potato Heist 57.3%
34749 100
Parallel Plays Hot Zone 49.8%
30994 100
Belle's Rock Knockout 49.2%
33759 100
Dueling Beetles Hot Zone 49.2%
21705 100
Open Business Hot Zone 49.2%
22475 100
Hard Rock Mine Gem Grab 48.8%
33286 100
Undermine Gem Grab 48.5%
32055 100
Ring of Fire Hot Zone 48.6%
20246 100
New Horizons Knockout 48.4%
30627 100
Rustic Arcade Gem Grab 48.2%
31881 100
Layer Cake Bounty 48.0%
34652 100
Spiraling Out Brawl Ball 47.8%
26109 100
Dry Season Bounty 47.6%
33287 100
Gem Fort Gem Grab 47.5%
31682 100
Flaring Phoenix Knockout 47.4%
29755 100
Crystal Arcade Gem Grab+Diamondprev. season 48.2%
4469 81
Pinball Dreams Brawl Ball 47.1%
24662 100
Out in the Open Knockout 46.8%
28665 100
Double Swoosh Gem Grab 46.8%
29534 100
Triple Dribble Brawl Ball 46.9%
23754 100
Hideout Bounty 46.7%
31935 100
Shooting Star Bounty 45.7%
29317 100
Deathcap Trap Gem Grab+Diamondprev. season 46.0%
4490 81
Center Stage Brawl Ball 45.2%
22041 100
Pinhole Punt Brawl Ball 46.3%
1310 63
Beach Ball Brawl Ball 45.5%
1329 63
Sneaky Fields Brawl Ball 43.6%
20906 100

Who beats Nori and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 圧だけでプロ Mythic 23 41.2% 91.3%
2 IU|Madara™ Legendary 31 39.8% 74.2%
3 쿠로시바 Mythic 39 39.4% 66.7%
4 ohwhyhellothere Legendary 21 39.3% 85.7%
5 TizzC🏴 Legendary 33 39.0% 69.7%