Best map: Acid Lakes with 74.4% from 2,592 games.
Trophy Roadchange
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 4.9% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
66.8% | 72421 | 100 | ||
Please Remain Standing ![]() |
66.7% | 22753 | 100 | ||
Goldarm Gulch ![]() |
66.1% | 37496 | 100 | ||
New Perspective ![]() |
65.6% | 20369 | 100 | ||
Double Decker ![]() |
64.2% | 20878 | 100 | ||
Crab Claws ![]() |
64.1% | 26401 | 100 | ||
Think Ahead ![]() |
63.7% | 26922 | 100 | ||
Chivalry ![]() |
63.7% | 23682 | 100 | ||
Leaping Dogs ![]() |
63.6% | 22331 | 100 | ||
Out in the Open ![]() |
63.5% | 26701 | 100 | ||
Opening Move ![]() |
63.4% | 21967 | 100 | ||
Streets with No Name ![]() |
62.9% | 28871 | 100 | ||
Konnakol ![]() |
62.1% | 49136 | 100 | ||
Jungle Top ![]() |
61.7% | 20795 | 100 | ||
Healthy Middle Ground ![]() |
61.6% | 581 | 50 | ||
Split Difference ![]() |
49.4% | 3740 | 78 | ||
Close Call ![]() |
48.3% | 2063 | 69 | ||
Flowing Springs ![]() |
47.2% | 1868 | 68 | ||
Flaring Phoenix ![]() |
47.4% | 680 | 53 | ||
Deep End ![]() |
45.4% | 7651 | 89 |
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 32.8% against Doug in Brawl Ball. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
61.3%
3,082 games
Pearl
59.8%
2,797 games
Tick
55.8%
11,598 games
Mr. P
57.5%
1,145 games
Grom
55.5%
4,126 games
Brock
54.0%
33,949 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 圧だけでプロ | Mythic | 23 | 41.1% | 91.3% |
| 2 | IU|Madara™ | Legendary | 31 | 39.6% | 74.2% |
| 3 | 쿠로시바 | Mythic | 39 | 39.2% | 66.7% |
| 4 | TizzC🏴 | Legendary | 39 | 39.2% | 66.7% |
| 5 | ohwhyhellothere | Legendary | 21 | 39.1% | 85.7% |