Best map: Kaboom Canyon with 69.9% from 791 games.
Wins early — in Bounty 5.2 points better in short rounds than in long ones (49.3% against 44.0%, split at 97 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/06 to 08/26, 20 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/26.
Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.4 points (regression 53.7% to 51.2%). Higher up he gets outplayed.
Where this brawler works (ranked, Legendary). 2 of 32 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Kaboom Canyon ![]() |
69.9% | 791 | 55 | ||
Bridge Too Far ![]() |
68.0% | 751 | 54 | ||
Safe Zone ![]() |
68.3% | 695 | 53 | ||
Safe(r) Zone ![]() |
67.2% | 696 | 53 | ||
Hot Potato ![]() |
63.9% | 784 | 55 | ||
Pit Stop ![]() |
61.8% | 584 | 50 | ||
Deathcap Trap prev. season |
52.5% | 10906 | 94 | ||
Crystal Arcade prev. season |
52.3% | 10844 | 94 | ||
Dueling Beetles ![]() |
55.0% | 653 | 52 | ||
Rustic Arcade ![]() |
53.4% | 1044 | 59 | ||
Undermine ![]() |
53.2% | 711 | 53 | ||
Parallel Plays ![]() |
53.8% | 519 | 49 | ||
Open Business ![]() |
52.0% | 644 | 52 | ||
Hard Rock Mine ![]() |
51.3% | 716 | 54 | ||
Shooting Star ![]() |
51.4% | 588 | 51 | ||
Gem Fort ![]() |
50.5% | 711 | 53 | ||
Pinball Dreams ![]() |
50.8% | 551 | 50 | ||
Double Swoosh ![]() |
49.3% | 637 | 52 | ||
Triple Dribble ![]() |
49.4% | 573 | 50 | ||
New Horizons ![]() |
49.2% | 539 | 49 | ||
Ring of Fire ![]() |
47.6% | 626 | 52 | ||
Sneaky Fields ![]() |
47.4% | 707 | 53 | ||
Spiraling Out ![]() |
47.1% | 573 | 50 | ||
Belle's Rock ![]() |
46.8% | 684 | 53 | ||
Pinhole Punt +Mythic |
47.4% | 369 | 44 | ||
Dry Season ![]() |
46.8% | 558 | 50 | ||
Hideout ![]() |
46.1% | 703 | 53 | ||
Layer Cake ![]() |
46.1% | 529 | 49 | ||
Center Stage ![]() |
45.5% | 708 | 53 | ||
Beach Ball +Mythic |
46.2% | 286 | 40 | ||
Flaring Phoenix ![]() |
44.4% | 554 | 50 | ||
Out in the Open ![]() |
42.8% | 671 | 53 |
Who beats Nori and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 圧だけでプロ | Mythic | 23 | 41.0% | 91.3% |
| 2 | IU|Madara™ | Legendary | 31 | 39.6% | 74.2% |
| 3 | チー牛の神 | Diamond | 41 | 39.2% | 65.9% |
| 4 | 쿠로시바 | Mythic | 39 | 39.1% | 66.7% |
| 5 | TizzC🏴 | Legendary | 39 | 39.1% | 66.7% |