08/06 to 09/03, 26 days. 3 earlier days are left out — below 314 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/03.
Knockout▾
Where this brawler works. Filtered to Knockout: 19 of 174 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
61.9% | 2677 | 73 | ||
Out in the Open ![]() |
62.5% | 1735 | 67 | ||
Leaping Dogs ![]() |
61.2% | 1547 | 65 | ||
Think Ahead ![]() |
61.2% | 1343 | 63 | ||
Crab Claws ![]() |
59.7% | 1454 | 64 | ||
Goldarm Gulch ![]() |
60.1% | 1134 | 60 | ||
Please Remain Standing ![]() |
60.4% | 966 | 58 | ||
Konnakol ![]() |
57.5% | 3742 | 78 | ||
Opening Move ![]() |
59.1% | 911 | 57 | ||
New Perspective ![]() |
59.6% | 502 | 48 | ||
Double Decker ![]() |
58.8% | 476 | 47 | ||
Chivalry ![]() |
54.4% | 1172 | 61 | ||
Streets with No Name ![]() |
54.0% | 1278 | 62 | ||
Jungle Top ![]() |
52.3% | 1741 | 67 | ||
Close Call ![]() |
48.6% | 835 | 56 | ||
Split Difference ![]() |
47.7% | 1542 | 65 | ||
Flowing Springs ![]() |
44.8% | 770 | 55 | ||
Healthy Middle Ground ![]() |
47.1% | 34 | 8 | ||
Deep End ![]() |
33.8% | 65 | 18 |
Direct duels in Knockout: how Ollie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 33.3% against Bolt in Gem Grab. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
60.6%
1,122 games
Tick
63.5%
271 games
Angelo
67.6%
145 games
Piper
55.5%
669 games
Kit
59.7%
248 games
Edgar
56.8%
431 games
Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 64 | 45.1% | 65.6% |
| 2 | Yvann | Masters | 40 | 43.3% | 70.0% |
| 3 | PrimeTôTô | Masters | 66 | 41.7% | 57.6% |
| 4 | Darkness 🤫 | Legendary | 25 | 40.7% | 72.0% |
| 5 | ANGBOMON=YANN | Legendary | 20 | 40.0% | 75.0% |