For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Backyard Bowl. 08/09 to 08/24, 4 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/09 and 08/24.
Direct duels in Brawl Ball: how Ollie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Backyard Bowl. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Ollie here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
62.4%
298 games
Griff
57.9%
504 games
Rico
58.2%
366 games
Willow
59.5%
210 games
Emz
57.0%
314 games
Surge
57.1%
273 games
Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 44 | 42.2% | 72.7% |
| 2 | PrimeTôTô | Masters | 49 | 36.7% | 55.1% |
| 3 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Mythic | 20 | 35.7% | 70.0% |
| 4 | VVV|Vetal | Legendary | 78 | 35.0% | 46.2% |
| 5 | u rlly fear me? | Legendary | 51 | 32.5% | 43.1% |