Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Heist▾
Where this brawler works (ranked, Diamond). Filtered to Heist: 6 of 31 maps. Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
51.9% | 27 | 4 | ||
Pit Stop ![]() |
42.6% | 54 | 15 | ||
Bridge Too Far prev. season |
38.2% | 89 | 22 | ||
Kaboom Canyon prev. season |
37.0% | 127 | 28 | ||
Hot Potato prev. season |
33.1% | 133 | 28 | ||
Safe Zone prev. season |
29.7% | 118 | 27 |
Direct duels in Heist: how Ollie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 45.8% against Mortis in Bounty — barely punishable even there, which makes him a risk-free first pick.
Ollie counters nobody here — he wins and loses as strength would have it.
Nobody counters Ollie here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Not enough data yet.
Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 41 | 42.3% | 75.6% |
| 2 | VVV|Vetal | Legendary | 64 | 35.8% | 50.0% |
| 3 | PrimeTôTô | Masters | 47 | 35.7% | 53.2% |
| 4 | Mr_XubZz🎩 | Legendary | 20 | 31.7% | 50.0% |
| 5 | u rlly fear me? | Legendary | 44 | 31.2% | 40.9% |