For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 3 earlier days are left out — below 247 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.5%
910 games
Tick
57.1%
1,817 games
Brock
55.8%
5,107 games
Edgar
52.4%
4,647 games
Bo
55.0%
786 games
Piper
52.4%
3,545 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Masters | 31 | 44.9% | 93.5% |
| 2 | vCxroo🏴 | Masters | 32 | 41.0% | 78.1% |
| 3 | FiasiekYT | Legendary | 21 | 39.1% | 85.7% |
| 4 | iBiiZa_$PONKE | Legendary | 24 | 37.0% | 70.8% |
| 5 | HIKAKIN | Mythic | 20 | 36.7% | 75.0% |