For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Jungle Top. 08/13 to 08/17, 4 days. 1 earlier day is left out — below 136 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/17.
Direct duels in Knockout: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Jungle Top. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.1%
6,598 games
Edgar
56.4%
4,642 games
Bolt
58.7%
596 games
Gray
54.4%
1,440 games
Tick
53.7%
1,857 games
Grom
55.7%
654 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Legendary | 29 | 43.8% | 93.1% |
| 2 | vCxroo🏴 | Legendary | 21 | 40.8% | 95.2% |
| 3 | Sm☆ | Masters | 37 | 36.5% | 59.5% |
| 4 | HIKAKIN | Mythic | 20 | 36.4% | 75.0% |
| 5 | Evg🇷🇺 | Legendary | 38 | 35.3% | 55.3% |