My roster

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EN

Otis

Controller Mythic Ranked · Gold
51.0%Win rate across all maps
85,908Games
100Trust Score
29. of 105Rank by score

Best map: Undermine with 54.4% from 4,264 games.

Wins early — in Gem Grab 2.1 points better in short rounds than in long ones (52.1% against 50.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 40.
Win rate 72.51.0 %
Popularity 58.0.64 %
Breadth 78.37% of maps
Counter safety 83.32.4 %
Star rate 40.20.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 41.4% from 152 appearances08/05 — 45.5% from 468 appearances08/06 — 40.9% from 276 appearances08/20 — 48.5% from 18,596 appearances08/21 — 49.7% from 17,190 appearances08/22 — 51.8% from 10,888 appearances08/23 — 51.6% from 9,506 appearances08/24 — 52.7% from 14,742 appearances08/25 — 53.4% from 12,387 appearances08/26 — 51.6% from 2,599 appearances
41.4%08/04 51.6%08/26

Pick rate

08/04 — 0.3% from 152 appearances08/05 — 0.4% from 468 appearances08/06 — 0.3% from 276 appearances08/20 — 0.7% from 18,596 appearances08/21 — 0.7% from 17,190 appearances08/22 — 0.7% from 10,888 appearances08/23 — 0.6% from 9,506 appearances08/24 — 0.6% from 14,742 appearances08/25 — 0.5% from 12,387 appearances08/26 — 0.6% from 2,599 appearances
0.3%08/04 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +1.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 24.4% from 3,312 gamesSilver — 35.8% from 7,654 gamesGold — 50.9% from 87,054 gamesDiamond — 50.2% from 121,133 gamesMythic — 49.2% from 974,193 gamesLegendary — 48.9% from 368,276 gamesMasters — 50.6% from 4,544 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Undermine Gem Grab 54.4%
4264 80
Hard Rock Mine Gem Grab 53.3%
3544 77
Center Stage Brawl Ball 53.1%
4720 82
Flaring Phoenix Knockout 53.1%
4336 80
Gem Fort Gem Grab 52.7%
4152 80
Rustic Arcade Gem Grab 52.5%
4118 80
Spiraling Out Brawl Ball 52.7%
3274 76
New Horizons Knockout 52.0%
3417 77
Pinball Dreams Brawl Ball 51.8%
4054 79
Out in the Open Knockout 51.7%
4244 80
Layer Cake Bounty 52.0%
3007 75
Dry Season Bounty 51.7%
3546 77
Bridge Too Far Heist 51.6%
3165 76
Deathcap Trap Gem Grab+Diamondprev. season 52.0%
1457 64
Sneaky Fields Brawl Ball 51.3%
2495 72
Shooting Star Bounty 51.1%
2940 75
Belle's Rock Knockout 50.4%
3194 76
Crystal Arcade Gem Grab+Diamondprev. season 51.3%
1467 64
Kaboom Canyon Heist 50.6%
2526 72
Hot Potato Heist 50.3%
2775 74
Double Swoosh Gem Grab 50.0%
3436 77
Safe(r) Zone Heist 50.0%
2644 73
Hideout Bounty 49.6%
2994 75
Pinhole Punt Brawl Ball+Diamond + Mythic 50.2%
723 54
Safe Zone Heist 48.1%
2451 72
Triple Dribble Brawl Ball 48.1%
2396 72
Beach Ball Brawl Ball+Diamond + Mythic 49.4%
532 49
Pit Stop Heist 46.5%
1848 68
Ring of Fire Hot Zone 46.4%
1785 67
Open Business Hot Zone 45.1%
1588 65
Dueling Beetles Hot Zone 44.1%
1529 65
Parallel Plays Hot Zone 42.4%
1193 61

Who beats Otis and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 dystopia13 Legendary 29 43.9% 93.1%
2 vCxroo🏴 Legendary 21 40.9% 95.2%
3 HIKAKIN Mythic 20 36.6% 75.0%
4 Sm☆ Masters 35 35.6% 57.1%
5 Evg🇷🇺 Legendary 38 35.4% 55.3%