Best map: CYBERBOSS BROCK with 70.8% from 2,119 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 170 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Please Remain Standing ![]() |
62.7% | 2620 | 73 | ||
Belle's Rock ![]() |
61.8% | 5175 | 83 | ||
Crab Claws ![]() |
62.2% | 3065 | 75 | ||
Streets with No Name ![]() |
61.5% | 5251 | 83 | ||
Goldarm Gulch ![]() |
61.6% | 4042 | 79 | ||
Think Ahead ![]() |
61.9% | 3197 | 76 | ||
Leaping Dogs ![]() |
61.3% | 2445 | 72 | ||
Out in the Open ![]() |
60.6% | 4044 | 79 | ||
Chivalry ![]() |
60.2% | 3584 | 78 | ||
Opening Move ![]() |
60.3% | 2701 | 73 | ||
Double Decker ![]() |
60.4% | 2056 | 69 | ||
Konnakol ![]() |
58.9% | 6322 | 86 | ||
New Perspective ![]() |
59.2% | 2025 | 69 | ||
Jungle Top ![]() |
56.9% | 4535 | 81 | ||
Split Difference ![]() |
53.3% | 3458 | 77 | ||
Close Call ![]() |
52.6% | 1678 | 66 | ||
Flowing Springs ![]() |
51.6% | 1851 | 68 | ||
Healthy Middle Ground ![]() |
60.3% | 63 | 17 | ||
Deep End ![]() |
46.1% | 1981 | 69 | ||
Flaring Phoenix ![]() |
45.5% | 22 | 1 |
Direct duels in Knockout: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 27.9% against Ash in Hot Zone. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.8%
6,178 games
Edgar
56.5%
4,285 games
Bolt
58.3%
557 games
Gray
54.6%
1,340 games
Tick
54.2%
1,741 games
Sprout
56.1%
515 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Legendary | 29 | 44.3% | 93.1% |
| 2 | HIKAKIN | Mythic | 20 | 36.9% | 75.0% |
| 3 | Evg🇷🇺 | Legendary | 38 | 35.8% | 55.3% |
| 4 | iketarai94 | Mythic | 21 | 35.6% | 66.7% |
| 5 | oncu | Legendary | 26 | 35.6% | 61.5% |