Best map: Bridge Too Far with 55.1% from 693 games.
Wins early — in Gem Grab 2.1 points better in short rounds than in long ones (52.1% against 50.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.
Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +1.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary). 2 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
55.1% | 693 | 53 | ||
Gem Fort ![]() |
53.2% | 785 | 55 | ||
Hot Potato ![]() |
52.3% | 1296 | 62 | ||
Kaboom Canyon ![]() |
52.7% | 999 | 59 | ||
Layer Cake prev. season |
50.0% | 10209 | 93 | ||
Sneaky Fields ![]() |
52.2% | 985 | 58 | ||
Double Swoosh ![]() |
51.5% | 1101 | 60 | ||
Center Stage ![]() |
50.7% | 1670 | 66 | ||
Crystal Arcade prev. season |
49.0% | 14544 | 99 | ||
Out in the Open prev. season |
48.7% | 8311 | 90 | ||
Triple Dribble ![]() |
51.5% | 569 | 50 | ||
Safe(r) Zone ![]() |
51.3% | 616 | 51 | ||
Flaring Phoenix prev. season |
48.4% | 9700 | 93 | ||
Spiraling Out ![]() |
50.5% | 762 | 54 | ||
Dry Season prev. season |
48.1% | 8235 | 90 | ||
Deathcap Trap prev. season |
47.7% | 14646 | 99 | ||
Belle's Rock prev. season |
47.6% | 7605 | 89 | ||
New Horizons prev. season |
47.4% | 7054 | 88 | ||
Undermine ![]() |
49.2% | 863 | 56 | ||
Rustic Arcade prev. season |
46.8% | 11755 | 95 | ||
Hard Rock Mine ![]() |
49.6% | 514 | 49 | ||
Pinhole Punt +Mythic + Masters |
49.5% | 535 | 49 | ||
Beach Ball +Mythic + Masters |
49.9% | 401 | 45 | ||
Shooting Star prev. season |
46.9% | 4504 | 81 | ||
Ring of Fire prev. season |
46.6% | 8015 | 90 | ||
Dueling Beetles prev. season |
46.1% | 8662 | 91 | ||
Open Business prev. season |
45.8% | 8390 | 90 | ||
Hideout prev. season |
45.9% | 5539 | 84 | ||
Safe Zone ![]() |
46.4% | 610 | 51 | ||
Pinball Dreams ![]() |
46.0% | 661 | 52 | ||
Parallel Plays ![]() |
46.2% | 424 | 46 | ||
Pit Stop ![]() |
43.3% | 573 | 50 |
Who beats Otis and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Legendary | 29 | 44.0% | 93.1% |
| 2 | vCxroo🏴 | Legendary | 21 | 41.0% | 95.2% |
| 3 | HIKAKIN | Mythic | 20 | 36.6% | 75.0% |
| 4 | Sm☆ | Masters | 35 | 35.7% | 57.1% |
| 5 | Evg🇷🇺 | Legendary | 38 | 35.5% | 55.3% |