Best map: Goldarm Gulch with 69.1% from 5,971 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
69.1% | 5971 | 85 | ||
New Perspective ![]() |
67.3% | 2946 | 75 | ||
Out in the Open ![]() |
65.8% | 5457 | 84 | ||
Crab Claws ![]() |
65.8% | 3488 | 77 | ||
Double Decker ![]() |
66.1% | 2648 | 73 | ||
Please Remain Standing ![]() |
65.9% | 2928 | 75 | ||
Leaping Dogs ![]() |
66.1% | 2601 | 73 | ||
Opening Move ![]() |
65.7% | 2475 | 72 | ||
Streets with No Name ![]() |
63.6% | 6712 | 87 | ||
Belle's Rock ![]() |
63.8% | 5150 | 83 | ||
Think Ahead ![]() |
64.3% | 3362 | 77 | ||
Chivalry ![]() |
61.6% | 3753 | 78 | ||
Konnakol ![]() |
60.5% | 8142 | 90 | ||
Jungle Top ![]() |
59.7% | 4031 | 79 | ||
Split Difference ![]() |
52.6% | 2665 | 73 | ||
Deep End ![]() |
53.0% | 1141 | 60 | ||
Flowing Springs ![]() |
52.1% | 1441 | 64 | ||
Close Call ![]() |
50.9% | 1488 | 64 | ||
Healthy Middle Ground ![]() |
57.0% | 86 | 22 | ||
Flaring Phoenix ![]() |
43.8% | 32 | 7 | ||
New Horizons ![]() |
39.1% | 23 | 2 |
Direct duels in Knockout: how Pearl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 32.9% against Trunk in Heist. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
66.8%
7,668 games
Edgar
64.1%
3,387 games
Bolt
66.7%
730 games
Stu
64.7%
866 games
Tick
62.4%
1,685 games
Angelo
62.1%
1,798 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ffff123 | Legendary | 41 | 39.5% | 65.9% |
| 2 | LegendBeast | Legendary | 32 | 39.5% | 71.9% |
| 3 | trust my bea | Legendary | 35 | 39.2% | 68.6% |
| 4 | IsoKHS | Legendary | 29 | 38.9% | 72.4% |
| 5 | りーかす/Lecas | Legendary | 50 | 38.8% | 60.0% |