Best map: Deathcap Trap with 54.0% from 9,606 games.
Wins late — in Brawl Ball 5.2 points better in long rounds than in short ones (51.7% against 46.5%, split at 94 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +13.7 — rewards skill: from Bronze to Masters the win rate climbs by 13.7 points (regression 44.2% to 57.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 5 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deathcap Trap prev. season |
54.0% | 9606 | 92 | ||
Out in the Open ![]() |
54.5% | 3535 | 77 | ||
Dry Season ![]() |
55.5% | 1602 | 66 | ||
New Horizons ![]() |
55.2% | 1691 | 66 | ||
Crystal Arcade prev. season |
52.9% | 9266 | 92 | ||
Flaring Phoenix ![]() |
54.1% | 2174 | 70 | ||
Layer Cake ![]() |
55.2% | 989 | 58 | ||
Belle's Rock ![]() |
54.3% | 1207 | 61 | ||
Gem Fort ![]() |
54.4% | 741 | 54 | ||
Double Swoosh ![]() |
52.9% | 1436 | 64 | ||
Undermine ![]() |
53.5% | 912 | 57 | ||
Kaboom Canyon prev. season |
51.5% | 2720 | 73 | ||
Center Stage prev. season |
50.7% | 6552 | 87 | ||
Bridge Too Far prev. season |
51.0% | 2365 | 71 | ||
Shooting Star ![]() |
51.8% | 1263 | 62 | ||
Parallel Plays prev. season |
51.0% | 2283 | 71 | ||
Hideout ![]() |
50.7% | 2013 | 69 | ||
Rustic Arcade ![]() |
51.2% | 1267 | 62 | ||
Spiraling Out +Mythic |
50.5% | 2183 | 70 | ||
Ring of Fire prev. season |
49.5% | 5962 | 85 | ||
Hard Rock Mine ![]() |
52.0% | 615 | 51 | ||
Pinball Dreams prev. season |
48.6% | 5296 | 83 | ||
Open Business prev. season |
48.1% | 4528 | 81 | ||
Safe Zone prev. season |
48.5% | 1596 | 66 | ||
Hot Potato prev. season |
48.4% | 1516 | 65 | ||
Dueling Beetles prev. season |
47.4% | 3842 | 79 | ||
Sneaky Fields prev. season |
47.4% | 4346 | 81 | ||
Triple Dribble prev. season |
46.5% | 3193 | 76 | ||
Safe(r) Zone +Mythic |
47.6% | 523 | 49 | ||
Pinhole Punt +Mythic + Masters |
45.4% | 141 | 29 | ||
Beach Ball +Mythic |
43.2% | 88 | 22 | ||
Pit Stop +Mythic |
42.4% | 401 | 45 |
Who beats Pearl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ffff123 | Legendary | 41 | 39.6% | 65.9% |
| 2 | LegendBeast | Legendary | 32 | 39.5% | 71.9% |
| 3 | trust my bea | Legendary | 35 | 39.3% | 68.6% |
| 4 | IsoKHS | Legendary | 29 | 38.9% | 72.4% |
| 5 | りーかす/Lecas | Legendary | 50 | 38.9% | 60.0% |