Best map: Out in the Open with 65.3% from 5,027 games.
Wins early — in Gem Grab 3.1 points better in short rounds than in long ones (53.9% against 50.8%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 18 days. 11 earlier days are left out — below 291 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +13.8 — rewards skill: from Bronze to Masters the win rate climbs by 13.8 points (regression 44.1% to 57.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 4 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
65.3% | 5027 | 83 | ||
Flaring Phoenix ![]() |
63.2% | 3460 | 77 | ||
New Horizons ![]() |
61.8% | 2657 | 73 | ||
Hideout ![]() |
61.0% | 2109 | 70 | ||
Belle's Rock ![]() |
60.2% | 1771 | 67 | ||
Shooting Star ![]() |
58.7% | 1574 | 65 | ||
Layer Cake ![]() |
58.4% | 1856 | 68 | ||
Dry Season ![]() |
57.7% | 2258 | 71 | ||
Rustic Arcade ![]() |
56.7% | 2888 | 74 | ||
Undermine ![]() |
55.7% | 3185 | 76 | ||
Double Swoosh ![]() |
55.1% | 3313 | 76 | ||
Gem Fort ![]() |
54.5% | 2582 | 73 | ||
Deathcap Trap +Mythicprev. season |
52.6% | 15113 | 99 | ||
Hard Rock Mine ![]() |
53.8% | 2365 | 71 | ||
Crystal Arcade +Mythicprev. season |
52.1% | 14904 | 99 | ||
Center Stage ![]() |
52.8% | 1973 | 69 | ||
Ring of Fire ![]() |
52.3% | 1753 | 67 | ||
Kaboom Canyon ![]() |
53.1% | 965 | 58 | ||
Pinball Dreams ![]() |
51.4% | 1781 | 67 | ||
Dueling Beetles ![]() |
51.3% | 1259 | 62 | ||
Spiraling Out ![]() |
50.3% | 1770 | 67 | ||
Safe Zone ![]() |
51.5% | 651 | 52 | ||
Sneaky Fields ![]() |
49.2% | 1420 | 64 | ||
Bridge Too Far ![]() |
49.6% | 836 | 56 | ||
Hot Potato ![]() |
49.7% | 704 | 53 | ||
Triple Dribble ![]() |
49.0% | 1143 | 61 | ||
Parallel Plays ![]() |
48.6% | 786 | 55 | ||
Pinhole Punt +Mythic + Gold |
51.4% | 173 | 32 | ||
Open Business ![]() |
46.6% | 1578 | 65 | ||
Pit Stop ![]() |
46.8% | 635 | 52 | ||
Safe(r) Zone ![]() |
46.2% | 706 | 53 | ||
Beach Ball +Mythic + Gold |
47.5% | 118 | 27 |
Who beats Pearl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ffff123 | Legendary | 41 | 39.5% | 65.9% |
| 2 | LegendBeast | Legendary | 32 | 39.4% | 71.9% |
| 3 | IsoKHS | Legendary | 29 | 38.8% | 72.4% |
| 4 | りーかす/Lecas | Legendary | 50 | 38.8% | 60.0% |
| 5 | S’🌪️ | Legendary | 67 | 38.6% | 55.2% |