Best map: Deathcap Trap with 54.0% from 9,606 games.
Wins early — in Gem Grab 2.9 points better in short rounds than in long ones (53.9% against 51.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/26, 23 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.0 — rewards skill: from Bronze to Masters the win rate climbs by 14.0 points (regression 43.9% to 58.0%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 5 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deathcap Trap prev. season |
54.0% | 9606 | 92 | ||
Out in the Open ![]() |
54.5% | 3720 | 78 | ||
Dry Season ![]() |
55.3% | 1686 | 66 | ||
New Horizons ![]() |
55.1% | 1704 | 66 | ||
Crystal Arcade prev. season |
52.9% | 9266 | 92 | ||
Flaring Phoenix ![]() |
54.0% | 2296 | 71 | ||
Belle's Rock ![]() |
54.3% | 1277 | 62 | ||
Layer Cake ![]() |
54.6% | 1052 | 59 | ||
Double Swoosh ![]() |
53.5% | 1511 | 65 | ||
Undermine ![]() |
53.4% | 972 | 58 | ||
Gem Fort ![]() |
53.8% | 786 | 55 | ||
Kaboom Canyon prev. season |
51.5% | 2725 | 74 | ||
Center Stage prev. season |
50.7% | 6587 | 87 | ||
Bridge Too Far prev. season |
51.0% | 2365 | 71 | ||
Parallel Plays prev. season |
51.1% | 2287 | 71 | ||
Shooting Star ![]() |
51.8% | 1279 | 62 | ||
Hard Rock Mine ![]() |
52.6% | 656 | 52 | ||
Hideout ![]() |
50.7% | 2156 | 70 | ||
Rustic Arcade ![]() |
51.2% | 1341 | 63 | ||
Ring of Fire prev. season |
49.6% | 5967 | 85 | ||
Spiraling Out +Mythic |
50.2% | 2276 | 71 | ||
Pinball Dreams prev. season |
48.7% | 5317 | 84 | ||
Open Business prev. season |
48.1% | 4535 | 81 | ||
Safe Zone prev. season |
48.5% | 1596 | 66 | ||
Hot Potato prev. season |
48.2% | 1520 | 65 | ||
Dueling Beetles prev. season |
47.4% | 3857 | 79 | ||
Sneaky Fields prev. season |
47.2% | 4364 | 81 | ||
Triple Dribble prev. season |
46.5% | 3200 | 76 | ||
Safe(r) Zone +Mythic |
47.8% | 525 | 49 | ||
Beach Ball +Mythic |
46.9% | 143 | 29 | ||
Pinhole Punt +Mythic + Masters |
46.1% | 228 | 36 | ||
Pit Stop +Mythic |
42.4% | 417 | 45 |
Who beats Pearl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | IsoKHS | Legendary | 31 | 39.6% | 74.2% |
| 2 | ffff123 | Legendary | 41 | 39.3% | 65.9% |
| 3 | ʜᴏꜱᴛᴇᴅ♡ | Legendary | 120 | 39.3% | 50.8% |
| 4 | LegendBeast | Legendary | 32 | 39.2% | 71.9% |
| 5 | りーかす/Lecas | Legendary | 50 | 38.6% | 60.0% |