Best map: Out in the Open with 65.4% from 5,221 games.
Wins early — in Gem Grab 2.9 points better in short rounds than in long ones (53.9% against 51.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/26, 17 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.3 — rewards skill: from Bronze to Masters the win rate climbs by 14.3 points (regression 43.7% to 58.1%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 4 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
65.4% | 5221 | 83 | ||
Flaring Phoenix ![]() |
63.4% | 3583 | 78 | ||
New Horizons ![]() |
62.0% | 2720 | 73 | ||
Hideout ![]() |
61.0% | 2185 | 70 | ||
Belle's Rock ![]() |
60.1% | 1852 | 68 | ||
Layer Cake ![]() |
58.3% | 1934 | 68 | ||
Shooting Star ![]() |
58.7% | 1618 | 66 | ||
Dry Season ![]() |
57.5% | 2352 | 71 | ||
Rustic Arcade ![]() |
56.7% | 2967 | 75 | ||
Undermine ![]() |
55.8% | 3304 | 76 | ||
Double Swoosh ![]() |
55.0% | 3435 | 77 | ||
Gem Fort ![]() |
54.3% | 2680 | 73 | ||
Deathcap Trap +Mythicprev. season |
52.6% | 15113 | 99 | ||
Hard Rock Mine ![]() |
53.9% | 2454 | 72 | ||
Crystal Arcade +Mythicprev. season |
52.1% | 14904 | 99 | ||
Center Stage ![]() |
52.7% | 2066 | 69 | ||
Ring of Fire ![]() |
52.0% | 1786 | 67 | ||
Kaboom Canyon ![]() |
52.2% | 1001 | 59 | ||
Pinball Dreams ![]() |
51.3% | 1871 | 68 | ||
Dueling Beetles ![]() |
51.6% | 1306 | 63 | ||
Spiraling Out ![]() |
50.4% | 1851 | 68 | ||
Safe Zone ![]() |
51.1% | 662 | 52 | ||
Hot Potato ![]() |
50.6% | 745 | 54 | ||
Bridge Too Far ![]() |
50.2% | 861 | 56 | ||
Sneaky Fields ![]() |
49.1% | 1489 | 64 | ||
Beach Ball +Mythic + Gold |
51.4% | 350 | 43 | ||
Triple Dribble ![]() |
49.0% | 1178 | 61 | ||
Parallel Plays ![]() |
48.6% | 832 | 56 | ||
Pinhole Punt +Mythic + Gold |
50.0% | 348 | 43 | ||
Open Business ![]() |
46.5% | 1645 | 66 | ||
Pit Stop ![]() |
46.7% | 642 | 52 | ||
Safe(r) Zone ![]() |
46.1% | 711 | 53 |
Who beats Pearl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | IsoKHS | Legendary | 31 | 39.4% | 74.2% |
| 2 | Aran | Legendary | 27 | 39.2% | 77.8% |
| 3 | ffff123 | Legendary | 41 | 39.1% | 65.9% |
| 4 | LegendBeast | Legendary | 37 | 38.9% | 67.6% |
| 5 | ʜᴏꜱᴛᴇᴅ♡ | Legendary | 122 | 38.7% | 50.0% |