My roster

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Penny

Artillery Super Rare Ranked · Gold
51.6%Win rate across all maps
145,183Games
100Trust Score
26. of 105Rank by score

Best map: Safe(r) Zone with 57.6% from 15,167 games.

Wins late — in Knockout 9.4 points better in long rounds than in short ones (54.7% against 45.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 51.Star rate
Win rate 74.51.6 %
Popularity 74.1.10 %
Breadth 62.20% of maps
Counter safety 51.26.2 %
Star rate 80.28.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 12 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/03 — 52.2% from 69 appearances08/04 — 52.2% from 339 appearances08/05 — 48.4% from 861 appearances08/06 — 49.8% from 536 appearances08/17 — 59.3% from 86 appearances08/20 — 49.9% from 28,015 appearances08/21 — 50.6% from 25,844 appearances08/22 — 51.8% from 17,666 appearances08/23 — 51.9% from 16,204 appearances08/24 — 52.3% from 31,059 appearances08/25 — 53.0% from 24,150 appearances08/26 — 52.0% from 2,245 appearances
52.2%08/03 52.0%08/26

Pick rate

08/03 — 0.5% from 69 appearances08/04 — 0.8% from 339 appearances08/05 — 0.7% from 861 appearances08/06 — 0.6% from 536 appearances08/17 — 1.3% from 86 appearances08/20 — 1.1% from 28,015 appearances08/21 — 1.1% from 25,844 appearances08/22 — 1.1% from 17,666 appearances08/23 — 1.1% from 16,204 appearances08/24 — 1.2% from 31,059 appearances08/25 — 1.1% from 24,150 appearances08/26 — 0.7% from 2,245 appearances
0.5%08/03 0.7%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 39.6% from 5,005 gamesSilver — 44.1% from 11,882 gamesGold — 51.5% from 147,451 gamesDiamond — 51.2% from 144,019 gamesMythic — 49.8% from 690,688 gamesLegendary — 50.0% from 187,433 gamesMasters — 50.7% from 4,848 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Safe(r) Zone Heist 57.6%
15167 99
Safe Zone Heist 57.5%
15443 99
Layer Cake Bounty 56.2%
4887 82
Ring of Fire Hot Zone 54.8%
16234 100
Dueling Beetles Hot Zone 54.8%
13909 98
Open Business Hot Zone 52.8%
9511 92
Deathcap Trap Gem Grab+Diamondprev. season 54.2%
1536 65
Dry Season Bounty 51.2%
3433 77
Hot Potato Heist 50.5%
9743 93
Rustic Arcade Gem Grab 50.5%
2763 74
Shooting Star Bounty 50.5%
2773 74
Kaboom Canyon Heist 48.2%
9366 92
Pit Stop Heist 47.9%
10942 94
Crystal Arcade Gem Grab+Diamondprev. season 49.5%
1241 62
Hideout Bounty 48.5%
2948 75
Undermine Gem Grab 48.7%
2329 71
Hard Rock Mine Gem Grab 48.4%
2653 73
Belle's Rock Knockout 48.6%
1966 69
Flaring Phoenix Knockout 48.1%
2181 70
Bridge Too Far Heist 44.6%
5205 83
Beach Ball Brawl Ball+Diamond + Mythic 50.0%
48 13
Pinhole Punt Brawl Ball+Diamond + Mythic 50.0%
46 12
Gem Fort Gem Grab 44.7%
1927 68
Pinball Dreams Brawl Ball 43.9%
1236 62
Out in the Open Knockout 43.6%
1419 64
Double Swoosh Gem Grab 42.9%
1723 67
New Horizons Knockout 42.6%
1571 65
Parallel Plays Hot Zone 39.2%
2524 72
Spiraling Out Brawl Ball 35.5%
888 57
Center Stage Brawl Ball 33.2%
810 55
Sneaky Fields Brawl Ball 32.6%
749 54
Triple Dribble Brawl Ball 31.0%
827 56

Who beats Penny and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Penny, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝙑𝙂𝙩𝙤✗ Legendary 33 38.9% 69.7%
2 YoutubeタフグミK Mythic 38 37.9% 63.2%
3 dedek🥺 Legendary 24 36.9% 70.8%
4 六個月 Mythic 25 35.7% 64.0%
5 𝓗𝓾𝓰𝓸🪽 Masters 26 35.3% 61.5%