My roster

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Penny

Artillery Super Rare Ranked · Mythic
48.9%Win rate across all maps
40,320Games
100Trust Score
48. of 105Rank by score

Best map: Deathcap Trap with 53.1% from 23,035 games.

Wins late — in Knockout 9.4 points better in long rounds than in short ones (54.7% against 45.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 47.PopularityBreadthCounter safetyStar rate
Win rate 47.48.9 %
Popularity 70.1.05 %
Breadth 51.10% of maps
Counter safety 50.33.1 %
Star rate 80.28.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/03 — 51.3% from 1,097 appearances08/04 — 50.5% from 6,841 appearances08/05 — 49.9% from 25,858 appearances08/06 — 49.4% from 17,183 appearances08/07 — 48.5% from 4,132 appearances08/08 — 49.4% from 3,988 appearances08/09 — 49.3% from 4,663 appearances08/10 — 49.0% from 13,138 appearances08/11 — 48.9% from 45,669 appearances08/12 — 49.6% from 73,676 appearances08/13 — 49.5% from 79,306 appearances08/14 — 50.3% from 77,510 appearances08/15 — 50.2% from 71,922 appearances08/16 — 50.0% from 71,271 appearances08/17 — 50.0% from 74,304 appearances08/18 — 50.3% from 63,208 appearances08/19 — 50.2% from 17,424 appearances08/20 — 51.5% from 1,391 appearances08/21 — 48.0% from 6,386 appearances08/22 — 49.7% from 7,049 appearances08/23 — 48.6% from 6,921 appearances08/24 — 48.3% from 9,841 appearances08/25 — 49.8% from 7,553 appearances08/26 — 48.2% from 1,179 appearances
51.3%08/03 48.2%08/26

Pick rate

08/03 — 1.0% from 1,097 appearances08/04 — 1.0% from 6,841 appearances08/05 — 1.1% from 25,858 appearances08/06 — 1.0% from 17,183 appearances08/07 — 1.0% from 4,132 appearances08/08 — 1.0% from 3,988 appearances08/09 — 1.1% from 4,663 appearances08/10 — 1.1% from 13,138 appearances08/11 — 1.1% from 45,669 appearances08/12 — 1.1% from 73,676 appearances08/13 — 1.2% from 79,306 appearances08/14 — 1.2% from 77,510 appearances08/15 — 1.2% from 71,922 appearances08/16 — 1.2% from 71,271 appearances08/17 — 1.3% from 74,304 appearances08/18 — 1.2% from 63,208 appearances08/19 — 1.2% from 17,424 appearances08/20 — 1.1% from 1,391 appearances08/21 — 1.0% from 6,386 appearances08/22 — 1.1% from 7,049 appearances08/23 — 1.1% from 6,921 appearances08/24 — 1.1% from 9,841 appearances08/25 — 1.0% from 7,553 appearances08/26 — 0.8% from 1,179 appearances
1.0%08/03 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 39.4% from 5,313 gamesSilver — 44.0% from 12,366 gamesGold — 51.6% from 152,232 gamesDiamond — 51.2% from 146,168 gamesMythic — 49.8% from 692,150 gamesLegendary — 50.0% from 188,094 gamesMasters — 50.8% from 4,860 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 2 of 31 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 53.1%
23035 100
Safe(r) Zone Heist 52.8%
6328 86
Dry Season Bounty 53.9%
1777 67
Layer Cake Bounty 52.1%
2771 74
Double Swoosh Gem Grab 54.0%
591 51
Crystal Arcade Gem Grabprev. season 49.9%
15357 99
Safe Zone Heist 49.7%
6467 86
Flaring Phoenix Knockout 51.4%
1027 59
Dueling Beetles Hot Zone 49.8%
3967 79
Gem Fort Gem Grabprev. season 49.2%
9034 91
Shooting Star Bounty 50.8%
512 49
Out in the Open Knockout 49.7%
435 46
Hideout Bounty 49.1%
566 50
Rustic Arcade Gem Grab 48.2%
851 56
Open Business Hot Zone 47.3%
1753 67
Spiraling Out Brawl Ball+Legendary + Diamond 48.4%
663 52
Undermine Gem Grab 48.9%
489 48
Hard Rock Mine Gem Grab 48.1%
800 55
Belle's Rock Knockout 48.0%
700 53
Ring of Fire Hot Zone 46.3%
4072 80
Pinball Dreams Brawl Ballprev. season 45.4%
6826 87
Center Stage Brawl Ballprev. season 45.5%
3481 77
Pinhole Punt Brawl Ball+Legendary + Diamond 56.7%
30 6
New Horizons Knockout 46.6%
427 46
Triple Dribble Brawl Ballprev. season 44.8%
3363 77
Pit Stop Heist 44.4%
1307 63
Kaboom Canyon Heist 42.9%
1849 68
Sneaky Fields Brawl Ballprev. season 42.6%
2650 73
Parallel Plays Hot Zoneprev. season 41.6%
7029 88
Hot Potato Heist 41.2%
1552 65
Bridge Too Far Heist 38.9%
624 51

Who beats Penny and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Penny, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝙑𝙂𝙩𝙤✗ Legendary 33 38.7% 69.7%
2 YoutubeタフグミK Mythic 38 37.7% 63.2%
3 dedek🥺 Legendary 24 36.8% 70.8%
4 六個月 Mythic 25 35.5% 64.0%
5 𝓗𝓾𝓰𝓸🪽 Masters 26 35.1% 61.5%