For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 4 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.5%
2,476 games
8-Bit
52.3%
2,372 games
Fang
52.2%
2,460 games
Stu
51.1%
4,954 games
Maisie
59.6%
146 games
Max
50.2%
3,627 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 我愛你Bubbles | Legendary | 130 | 47.6% | 63.8% |
| 2 | NGK|wato | Legendary | 39 | 44.1% | 82.1% |
| 3 | Tz8 | Legendary | 53 | 41.3% | 66.0% |
| 4 | Oliver Tree🥀 | Masters | 82 | 41.3% | 58.5% |
| 5 | Vêyz🦊 | Legendary | 37 | 40.8% | 73.0% |