For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Grass Knot. 08/02 to 08/17, 6 days. 4 earlier days are left out — below 160 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/17.
Direct duels in Brawl Ball: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Grass Knot. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Pierce counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Ash
53.2%
1,059 games
Shade
53.2%
987 games
Bibi
51.7%
2,163 games
Damian
52.6%
739 games
Stu
49.4%
4,802 games
Jacky
56.7%
164 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 0d7z | Legendary | 113 | 51.6% | 71.7% |
| 2 | jealous. | Masters | 77 | 50.3% | 76.6% |
| 3 | Sneezy🤍倖存者-🍹 | Masters | 77 | 49.7% | 75.3% |
| 4 | 我愛你Bubbles | Legendary | 192 | 48.9% | 60.9% |
| 5 | SCC|Ksenoxyヤ | Legendary | 78 | 47.4% | 70.5% |