For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 4 days. 2 earlier days are left out — below 169 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Piper counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
55.7%
16,554 games
8-Bit
52.4%
13,661 games
Chuck
51.0%
8,775 games
Mico
49.6%
8,325 games
Melodie
48.4%
7,121 games
Edgar
47.5%
15,889 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Zenャ | Masters | 38 | 49.7% | 94.7% |
| 2 | The Notorious | Masters | 26 | 46.4% | 100.0% |
| 3 | 🍀🍀 | Masters | 59 | 44.4% | 67.8% |
| 4 | |YOUR|Random | Masters | 24 | 43.6% | 91.7% |
| 5 | alxndr. | Legendary | 64 | 43.5% | 64.1% |