Best map: CYBERBOSS BROCK with 70.1% from 8,673 games.
Trophy Roadchange
08/01 to 08/26, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.
Picked less often — 1.8% to 1.6% pick rate, down 15 %. The win rate stayed where it was.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 170 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flowing Springs ![]() |
59.8% | 7242 | 88 | ||
Deep End ![]() |
56.9% | 32652 | 100 | ||
Split Difference ![]() |
55.0% | 10115 | 93 | ||
Healthy Middle Ground ![]() |
54.7% | 547 | 49 | ||
Close Call ![]() |
50.7% | 2847 | 74 | ||
Chivalry ![]() |
48.9% | 120301 | 100 | ||
Jungle Top ![]() |
48.8% | 36457 | 100 | ||
Streets with No Name ![]() |
47.9% | 98209 | 100 | ||
New Perspective ![]() |
46.5% | 32432 | 100 | ||
Out in the Open ![]() |
46.3% | 55780 | 100 | ||
Think Ahead ![]() |
46.1% | 48363 | 100 | ||
Please Remain Standing ![]() |
45.5% | 36106 | 100 | ||
New Horizons ![]() |
76.5% | 17 | 0 | ||
Opening Move ![]() |
45.3% | 28968 | 100 | ||
Flaring Phoenix ![]() |
47.3% | 768 | 55 | ||
Crab Claws ![]() |
44.7% | 28774 | 100 | ||
Double Decker ![]() |
44.5% | 32824 | 100 | ||
Leaping Dogs ![]() |
44.6% | 19003 | 100 | ||
Goldarm Gulch ![]() |
44.0% | 42679 | 100 | ||
Konnakol ![]() |
43.8% | 103370 | 100 | ||
Belle's Rock ![]() |
42.3% | 76960 | 100 |
Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 14.8% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.
Piper counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
59.4%
5,843 games
Brock
58.5%
28,977 games
Bolt
58.8%
3,183 games
Edgar
56.4%
23,620 games
Grom
57.6%
2,890 games
Tick
56.5%
7,783 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | INFINITE DEATH | Legendary | 24 | 38.8% | 79.2% |
| 2 | destroy my mind | Legendary | 25 | 38.4% | 76.0% |
| 3 | Покойоскебоб67 | Legendary | 33 | 38.0% | 66.7% |
| 4 | BT|到kilko🫥个 | Legendary | 48 | 37.0% | 56.3% |
| 5 | Twitch:IkerrBs | Legendary | 29 | 36.9% | 65.5% |