My roster

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EN

Piper

Marksman Epic All games Knockout
46.6%Win rate in Knockout
814,414Games
100Trust Score
84. of 106Rank in Knockout

Best map: CYBERBOSS BROCK with 70.1% from 8,673 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 9.Counter safetyStar rate
Win rate 19.46.6 %
Popularity 99.6.72 %
Breadth 9.8% of maps
Counter safety 87.40.5 %
Star rate 90.30.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/26, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.

Picked less often — 1.8% to 1.6% pick rate, down 15 %. The win rate stayed where it was.

Win rate

08/01 — 41.0% from 432 appearances08/03 — 45.9% from 1,228 appearances08/04 — 49.6% from 30,536 appearances08/05 — 49.3% from 56,363 appearances08/06 — 44.3% from 32,755 appearances08/07 — 45.3% from 7,426 appearances08/08 — 47.7% from 7,501 appearances08/09 — 47.2% from 6,999 appearances08/10 — 47.3% from 12,135 appearances08/11 — 44.0% from 33,152 appearances08/12 — 46.2% from 45,693 appearances08/13 — 48.6% from 36,234 appearances08/14 — 50.1% from 48,200 appearances08/15 — 46.4% from 91,466 appearances08/16 — 46.4% from 72,543 appearances08/17 — 45.7% from 40,477 appearances08/18 — 48.4% from 78,908 appearances08/19 — 46.9% from 52,671 appearances08/20 — 46.1% from 22,052 appearances08/21 — 44.4% from 28,037 appearances08/22 — 45.6% from 25,180 appearances08/23 — 45.3% from 23,907 appearances08/24 — 42.5% from 29,869 appearances08/25 — 42.0% from 27,257 appearances08/26 — 39.0% from 2,688 appearances
41.0%08/01 39.0%08/26

Pick rate

08/01 — 8.4% from 432 appearances08/03 — 6.9% from 1,228 appearances08/04 — 17.5% from 30,536 appearances08/05 — 11.9% from 56,363 appearances08/06 — 5.1% from 32,755 appearances08/07 — 5.7% from 7,426 appearances08/08 — 6.8% from 7,501 appearances08/09 — 6.7% from 6,999 appearances08/10 — 5.9% from 12,135 appearances08/11 — 5.7% from 33,152 appearances08/12 — 8.0% from 45,693 appearances08/13 — 5.9% from 36,234 appearances08/14 — 5.9% from 48,200 appearances08/15 — 6.4% from 91,466 appearances08/16 — 5.1% from 72,543 appearances08/17 — 5.4% from 40,477 appearances08/18 — 12.1% from 78,908 appearances08/19 — 8.8% from 52,671 appearances08/20 — 5.4% from 22,052 appearances08/21 — 6.8% from 28,037 appearances08/22 — 6.8% from 25,180 appearances08/23 — 6.2% from 23,907 appearances08/24 — 5.0% from 29,869 appearances08/25 — 4.7% from 27,257 appearances08/26 — 5.2% from 2,688 appearances
8.4%08/01 5.2%08/26

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 21 of 170 maps.

MapWin rateGamesTrust
Flowing Springs Knockout 59.8%
7242 88
Deep End Knockout 56.9%
32652 100
Split Difference Knockout 55.0%
10115 93
Healthy Middle Ground Knockout 54.7%
547 49
Close Call Knockout 50.7%
2847 74
Chivalry Knockout 48.9%
120301 100
Jungle Top Knockout 48.8%
36457 100
Streets with No Name Knockout 47.9%
98209 100
New Perspective Knockout 46.5%
32432 100
Out in the Open Knockout 46.3%
55780 100
Think Ahead Knockout 46.1%
48363 100
Please Remain Standing Knockout 45.5%
36106 100
New Horizons Knockout 76.5%
17 0
Opening Move Knockout 45.3%
28968 100
Flaring Phoenix Knockout 47.3%
768 55
Crab Claws Knockout 44.7%
28774 100
Double Decker Knockout 44.5%
32824 100
Leaping Dogs Knockout 44.6%
19003 100
Goldarm Gulch Knockout 44.0%
42679 100
Konnakol Knockout 43.8%
103370 100
Belle's Rock Knockout 42.3%
76960 100

Against whom

Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 14.8% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Piper counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Pearl 59.4% 5,843 games Brock 58.5% 28,977 games Bolt 58.8% 3,183 games Edgar 56.4% 23,620 games Grom 57.6% 2,890 games Tick 56.5% 7,783 games

Who plays him best soon

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 INFINITE DEATH Legendary 24 38.8% 79.2%
2 destroy my mind Legendary 25 38.4% 76.0%
3 Покойоскебоб67 Legendary 33 38.0% 66.7%
4 BT|到kilko🫥个 Legendary 48 37.0% 56.3%
5 Twitch:IkerrBs Legendary 29 36.9% 65.5%