Wins late — in Bounty 7.5 points better in long rounds than in short ones (49.9% against 42.4%, split at 98 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Direct duels in Heist: how Poco does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
55.1%
465 games
Trunk
52.4%
147 games
Edgar
46.7%
728 games
Bull
46.3%
188 games
8-Bit
44.9%
265 games
Chuck
44.8%
261 games
Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | LPK☠️ | Legendary | 72 | 39.2% | 55.6% |
| 2 | 🌀|Scy7 | Legendary | 23 | 34.9% | 60.9% |
| 3 | uk | Diamond | 27 | 32.6% | 48.1% |
| 4 | Feel My Poco | Legendary | 22 | 32.5% | 50.0% |
| 5 | Doryadambaboon! | Diamond | 22 | 32.5% | 50.0% |