My roster

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EN

Poco

Support Rare Ranked · Bronze
26.4%Win rate across all maps
4,489Games
81Trust Score
83. of 105Rank by score
+17.9Skill bonus

Best map: Beach Ball with 20.0% from 10 games.

Wins late — in Knockout 12.0 points better in long rounds than in short ones (50.2% against 38.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 23.26.4 %
Popularity 64.0.77 %
Breadth 0.0% of maps
Counter safety 10.14.2 %
Star rate 27.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 25.2% from 783 appearances08/21 — 25.3% from 447 appearances08/22 — 26.9% from 689 appearances08/23 — 32.0% from 538 appearances08/24 — 27.6% from 874 appearances08/25 — 23.8% from 1,030 appearances08/26 — 24.2% from 128 appearances
25.2%08/20 24.2%08/26

Pick rate

08/20 — 0.8% from 783 appearances08/21 — 0.8% from 447 appearances08/22 — 0.8% from 689 appearances08/23 — 0.7% from 538 appearances08/24 — 0.8% from 874 appearances08/25 — 0.8% from 1,030 appearances08/26 — 0.8% from 128 appearances
0.8%08/20 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.9 — rewards skill: from Bronze to Masters the win rate climbs by 17.9 points (regression 38.9% to 56.8%). The higher the tier, the better he does.

Bronze — 26.4% from 4,510 gamesSilver — 35.5% from 6,860 gamesGold — 47.6% from 39,520 gamesDiamond — 50.7% from 47,140 gamesMythic — 50.6% from 235,203 gamesLegendary — 51.4% from 30,611 gamesMasters — 54.1% from 671 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Beach Ball Brawl Ball 20.0%
10 0
Dry Season Bounty 36.4%
162 31
Gem Fort Gem Grab 32.9%
158 31
Triple Dribble Brawl Ball 32.0%
178 33
Double Swoosh Gem Grab 31.8%
173 32
Undermine Gem Grab 31.8%
173 32
Rustic Arcade Gem Grab 31.8%
179 33
Open Business Hot Zone 31.6%
177 33
Hard Rock Mine Gem Grab 31.4%
175 32
Out in the Open Knockout 30.6%
160 31
Dueling Beetles Hot Zone 29.7%
155 31
Pinball Dreams Brawl Ball 27.6%
152 30
Shooting Star Bounty 26.5%
147 30
Belle's Rock Knockout 26.0%
146 30
Center Stage Brawl Ball 27.4%
186 33
Hideout Bounty 25.8%
155 31
Flaring Phoenix Knockout 26.7%
172 32
Sneaky Fields Brawl Ball 24.3%
148 30
Kaboom Canyon Heist 24.0%
150 30
Spiraling Out Brawl Ball 23.8%
151 30
Parallel Plays Hot Zone 24.1%
162 31
Ring of Fire Hot Zone 22.8%
145 30
New Horizons Knockout 23.1%
160 31
Layer Cake Bounty 21.2%
137 29
Bridge Too Far Heist 19.6%
143 29
Hot Potato Heist 19.9%
161 31
Safe(r) Zone Heist 17.9%
156 31
Pit Stop Heist 15.6%
147 30
Safe Zone Heist 16.5%
164 31

Who beats Poco and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 heart of glass Masters 28 40.8% 82.1%
2 LPK☠️ Legendary 74 38.5% 54.1%
3 🌀|Scy7 Legendary 23 34.6% 60.9%
4 voXy 🥥 Legendary 20 33.8% 60.0%
5 uk Diamond 27 32.4% 48.1%